Search found 4812 matches

by bartbes
Sun Jun 17, 2018 10:23 am
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 78
Views: 14374

Re: sock.lua - A simple networking library for LÖVE

Can't you just use pcall?
by bartbes
Mon Jun 11, 2018 6:53 pm
Forum: General
Topic: Could LÖVE run on a Raspberry Pi 2B WITH x11?
Replies: 14
Views: 367

Re: Could LÖVE run on a Raspberry Pi 2B WITH x11?

No, love doesn't "use mesa" as such, but it uses any GLES implementation it can find. So like I said, you'll probably be fine.
by bartbes
Sat Jun 09, 2018 10:18 am
Forum: Support and Development
Topic: Question about Linux binaries size (built and packaged)
Replies: 5
Views: 146

Re: Question about Linux binaries size (built and packaged)

The library isn't in the search path, so that's why it's not found. You can adjust LD_LIBRARY_PATH.

And again, don't double post.
by bartbes
Sat Jun 09, 2018 10:16 am
Forum: Support and Development
Topic: [Solved] LuaSocket broken in 11.0/11.1
Replies: 2
Views: 135

Re: LuaSocket broken in 11.0/11.1

Someone else ran into the problem that binding to * seems to only bind on ipv6. Since you're explicitly using an ipv4 address to connect, that may very well be the same thing you're seeing. Can you try one/both of binding to 0.0.0.0 or connecting to ::1?
by bartbes
Sat Jun 09, 2018 10:14 am
Forum: General
Topic: Does Löve support Linux ARM?
Replies: 14
Views: 523

Re: Does Löve support Linux ARM?

Probably, but the trick is to make sure you don't accidentally link your code to a raspberry pi-specific library. As the only one that comes to mind is the GLES driver you'll probably be fine.

Also, don't double or triple post.
by bartbes
Fri Jun 08, 2018 10:28 pm
Forum: General
Topic: Does Löve support Linux ARM?
Replies: 14
Views: 523

Re: Does Löve support Linux ARM?

Can't you install binaries on the device itself, then build on there?
by bartbes
Fri Jun 08, 2018 10:27 pm
Forum: Support and Development
Topic: Question about Linux binaries size (built and packaged)
Replies: 5
Views: 146

Re: Question about Linux binaries size (built and packaged)

180MB sounds excessive, I want to say my builds are usually about 50MB. Probably the first step is to only take the binaries you actually want, so run make DESTDIR=/path/to/output/dir install Then you probably want most or all of the binaries in that folder, but to actually get them down to a sane s...
by bartbes
Fri Jun 08, 2018 10:23 pm
Forum: General
Topic: Does Löve support Linux ARM?
Replies: 14
Views: 523

Re: Does Löve support Linux ARM?

Oh, you're cross-compiling, well that's fun. You'll probably need to cross-compile all dependencies yourself, and maybe even set the environment variables to override the search paths. You can't re-use the dependencies installed on the host as you can't run those on the target.
by bartbes
Fri Jun 08, 2018 9:54 pm
Forum: General
Topic: Does Löve support Linux ARM?
Replies: 14
Views: 523

Re: Does Löve support Linux ARM?

You'll need to install the dependencies. I'm not sure what arm version is required for luajit, but you can definitely try to get it running. If that doesn't work out, try passing --help to configure to see how you can build against another lua implementation.
by bartbes
Fri Jun 08, 2018 5:41 pm
Forum: Ports
Topic: love2d flatpak
Replies: 1
Views: 214

Re: love2d flatpak

There's flatpak support in this repo. They may need a bit more fiddling with opengl support if they've changed it since, but it should mostly just work.