Thank you, it worked!
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- Sun Apr 05, 2020 5:33 pm
- Forum: Support and Development
- Topic: HC:remove doesn't work [solved]
- Replies: 2
- Views: 625
I'm trying to clear the scene in order to load another one, but no matter what I try I can't clear the collision objects. I tried for i = 1,#self.walls do self.HC:remove(self.walls[i]) end and the error is HC/init.lua:75: attempt to call method 'bbox' (a nil value) I also tried for i = 1,#self.walls...