Search found 42 matches

by gtothereal
Fri Apr 08, 2011 12:20 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

like if x and y == the coordinates of the door. thanks that should be easy.
by gtothereal
Thu Apr 07, 2011 12:29 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

The next thing i need to add to the game is the ability to win. I want the game to go to the next world once you walk on to the door. what function would i use for this?
by gtothereal
Fri Mar 25, 2011 1:49 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

You cant create blocks. Im not sure where you got that idea. level two is the actual built level. the goal is to get to the top right of the screen in as few moves as possible.
by gtothereal
Thu Mar 24, 2011 12:42 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

Is there a single person that got the game to work for them??
by gtothereal
Thu Mar 03, 2011 1:47 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

im working in 6.2 so i hastily converted it to 7.0. Thats why the text and the hit boxes do not line up. I did not fully understand your other two remarks. hey there :) the game is funky but i have a few faults. 1: Once first loadings the windows the a frame in the window then opens up the title pag...
by gtothereal
Wed Mar 02, 2011 1:26 pm
Forum: Games and Creations
Topic: Days of Reverse Towlrs
Replies: 24
Views: 12722

Re: Days of Reverse Towlrs

108 and proud
by gtothereal
Tue Mar 01, 2011 1:09 pm
Forum: Games and Creations
Topic: Gravity Game
Replies: 54
Views: 18107

Re: Gravity Game

not too double post but the level that is fully designed is level 2.
by gtothereal
Mon Feb 28, 2011 1:08 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1499667

Re: What's everyone working on? (tigsource inspired)

Just finished and posted version 2.7 of my gravity game.
by gtothereal
Thu Feb 24, 2011 1:37 pm
Forum: Games and Creations
Topic: DevDiary: Super Star Trek
Replies: 6
Views: 3810

Re: DevDiary: Super Star Trek

i feel stupid i didnt even look at the date sorry? also the pong post was the mother ^%(^%*&%^*(&^% that sits next to me being a tool.
by gtothereal
Thu Feb 24, 2011 1:15 pm
Forum: Games and Creations
Topic: DevDiary: Super Star Trek
Replies: 6
Views: 3810

Re: DevDiary: Super Star Trek

i need to look at the dates. oops