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There are a number of libraries that make collision detection easy. HardonCollider is a very nice collision detection library that supports both polygons and circles. bump.lua is much more light weight, but handles only boxes. Otherwise there's a tutorial on creating your own collision detection on ...
- Fri Jun 22, 2012 6:55 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1704
- Views: 499678
RTS.png My first game is going to be a small real time strategy game. I've got a lot of the basics implemented, but I have a feeling I'm going to redo a majority of the code for pathfinding. The code is up on GitHub: https://github.com/nate8nate/rts Any suggestions on best practices or things I sho...