Search found 75 matches

by utunnels
Thu Aug 01, 2013 7:50 am
Forum: Support and Development
Topic: Retain screen without love.draw and canvas
Replies: 7
Views: 6098

Re: Retain screen without love.draw and canvas

Yeah, I'll try. Thanks.
by utunnels
Thu Aug 01, 2013 7:35 am
Forum: Support and Development
Topic: Retain screen without love.draw and canvas
Replies: 7
Views: 6098

Re: Retain screen without love.draw and canvas

OK.
I just thought it sometimes has thousands of print call since it a text and grid based interface.
by utunnels
Thu Aug 01, 2013 7:27 am
Forum: Support and Development
Topic: Retain screen without love.draw and canvas
Replies: 7
Views: 6098

Re: Retain screen without love.draw and canvas

So my best bet is canvas?
by utunnels
Thu Aug 01, 2013 6:58 am
Forum: Support and Development
Topic: Retain screen without love.draw and canvas
Replies: 7
Views: 6098

Retain screen without love.draw and canvas

It seems even if I copy love.run from source code and remove love.graphics.clear from code, the screen still loses after I minimize the window.
by utunnels
Mon Jul 15, 2013 2:53 am
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

https://www.dropbox.com/s/j2mxmn7pafaqp ... ayerv2.zip

I had one. Though the size for a demo is too big.
by utunnels
Wed Jul 10, 2013 12:13 am
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

@jjmafiae

I'll be happy with that.
by utunnels
Tue Jul 09, 2013 2:18 pm
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

Thank you Robin. Now I've updated the post.
by utunnels
Tue Jul 09, 2013 7:04 am
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

can i use this in my commercial project if i credit you? I wonder the same, what license is this using? Kind of in a hurry, got a deadline for a gamejam at the end of the month. But honestly, video in LÖVE. This is the day of glory. Great job! Hmm, I'm not sure about license thing. It is not so muc...
by utunnels
Tue Jun 25, 2013 1:49 am
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

I'm not quite familiar with thread. I thought single threaded forces the decoding process so it should be faster. I've tried threaded way, the fps jumps to 300 (screen refresh) but the decoder thread is too lazy when the main thread seems to have higher priority. ------------------- Edit* OH it seem...
by utunnels
Mon Jun 24, 2013 6:38 am
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17028

Re: mjpeg player

It seems it got out of sync because it couldn't keep up with the framerate. It's a 30 FPS clip, and it ran in 20 FPS. When I lowered the resolution, it worked just fine. Yeah, that is still strange. Because current frame is calculted in this way: currentFrame = math.floor(audioTime*movieFps) It cou...