
Search found 33 matches
- Sun Feb 26, 2017 7:07 pm
- Forum: Games and Creations
- Topic: Shuta - online turn-based strategy shooter
- Replies: 4
- Views: 2719
Re: shuta - online turn-based strategy shooter
looks awesome! someone quickplay me 

- Thu Aug 25, 2016 1:03 pm
- Forum: Libraries and Tools
- Topic: love.ulydev.com - share and play your games online!
- Replies: 40
- Views: 13953
Re: love.ulydev.com - share and play your games online!
when I tried to upload a game, it uploaded the assets but got stock on "Running" :/
- Fri Mar 18, 2016 3:03 pm
- Forum: General
- Topic: Your must-have LÖVE libraries for new projects
- Replies: 11
- Views: 6031
Re: Your must-have LÖVE libraries for new projects
the loveframes library is amazing, probably my favorite lib, and it scares me that it's going away :( https://github.com/KennyShields/LoveFrames i'm a big fan of tween https://github.com/kikito/tween.lua hump also, mostly just for timers and gamestates :D http://hump.readthedocs.org/en/latest/ and i...
- Wed Mar 02, 2016 4:39 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
- Replies: 18
- Views: 5122
Re: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
Hey man, so I've been tinkering around with Zerobrane, and I have a question. Is there a rhyme or rhythm to the brackets? Soemtimes they seem to end with the function, other times not so much (see below).
Keep up the great work!


Keep up the great work!


- Wed Feb 03, 2016 6:54 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
- Replies: 18
- Views: 5122
Re: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
just here to say that i love zerobrane
the live coding feature is so convenient!

- Wed Feb 05, 2014 3:52 am
- Forum: Libraries and Tools
- Topic: PlayBoy - An open-source IRC API!
- Replies: 8
- Views: 3746
Re: PlayBoy - An open-source IRC API!
This is great stuff man, thank you!
- Fri Feb 15, 2013 12:04 am
- Forum: Support and Development
- Topic: Hardoncollider goes crazy with third shape
- Replies: 2
- Views: 1443
Re: Hardoncollider goes crazy with third shape
haha argh that makes so much sense. thanks man
- Wed Feb 13, 2013 6:54 pm
- Forum: Support and Development
- Topic: Hardoncollider goes crazy with third shape
- Replies: 2
- Views: 1443
Hardoncollider goes crazy with third shape
So I was playing around with hardoncollider the other day, and I found this weird issue. With two shapes colliding, everything works beautifully. But whenever I add a third shape, even if it's nowhere near the other two, the collision goes crazy, with shapes getting caught in each other. I'm thinkin...
- Mon Feb 04, 2013 6:39 pm
- Forum: General
- Topic: Graphics Editor of Choice?
- Replies: 42
- Views: 15136
Re: Graphics Editor of Choice?
That's an awesome list scutheotaku, thanks! I also hadn't heard of Pickle; I consider myself a pretty big fan of Pyxel, but this looks really nice.
- Wed Dec 12, 2012 2:00 pm
- Forum: Games and Creations
- Topic: "Kata vs. Kata" -- input-recording fighting game (finished)
- Replies: 9
- Views: 4319
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Excellent work, man. This game cracks me up. It's like watching two people with blindfolds try to duke it out.