Search found 4 matches

by thib
Tue Mar 15, 2011 5:05 pm
Forum: Support and Development
Topic: Collision detection with no response
Replies: 7
Views: 2198

Re: Collision detection with no response

@tentus: He's not trying to destroy it.. I think he is: For example, I have 2 ball (A & B ) moving. When they collide. I want to be able to destroy ball A , but having no effect on ball B trajectory. Yes I am, but this is not the problem of this thread ;-) I already saw the other thread, but th...
by thib
Tue Mar 15, 2011 3:36 pm
Forum: Support and Development
Topic: Collision detection with no response
Replies: 7
Views: 2198

Re: Collision detection with no response

I tried, and it worked :) But I had a small problem : it seems that setting this attribute take only effect at the next frame. So if when I create the ball, it is immediatly colliding with the other ball, there is a physical response. To fix it I set a mask for one frame, but It is not really good, ...
by thib
Tue Mar 15, 2011 3:12 pm
Forum: Support and Development
Topic: Collision detection with no response
Replies: 7
Views: 2198

Re: Collision detection with no response

I think this is exactly what I was looking for. Thank you very much!
by thib
Tue Mar 15, 2011 12:19 pm
Forum: Support and Development
Topic: Collision detection with no response
Replies: 7
Views: 2198

Collision detection with no response

Hello, I am quite new with love2D, and am creating a small game using the physic module. Is it possible to know if two shapes are colliding but not apllying any collision effects to these shapes. For example, I have 2 ball (A & B ) moving. When they collide. I want to be able to destroy ball A, ...