Search found 4 matches

by Spade
Thu Apr 07, 2011 9:58 pm
Forum: General
Topic: Considering picking up Lua
Replies: 26
Views: 11575

Re: Considering picking up Lua

Concerning OOP then, how difficult is it to get some sort of class system going?
by Spade
Thu Apr 07, 2011 6:11 pm
Forum: Support and Development
Topic: Cursor Movement
Replies: 5
Views: 2755

Re: Cursor Movement

Boolsheet wrote: Or you can disable vsync with love.graphics.setMode(). Remember that screen tearing and much higher frame rates are effects of disabling it. (LÖVE caps to 1000 fps by sleeping 1 ms in love.run)
This worked, thanks!
by Spade
Thu Apr 07, 2011 12:13 am
Forum: Support and Development
Topic: Cursor Movement
Replies: 5
Views: 2755

Cursor Movement

Somewhat of a nub question. I just started messing around in lua and love today and it's going well so far, however I'm running into some issues. I'm attempting to replace the mouse pointer with a crosshair-esque image. I have it working, however it seems to be laggy. I'm essentially doing it like t...
by Spade
Wed Apr 06, 2011 1:53 pm
Forum: General
Topic: Considering picking up Lua
Replies: 26
Views: 11575

Considering picking up Lua

I'm almost completely inexperienced with programming, so there might be stupid questions incoming. Why do I almost exclusively see Lua referred to as a scripting language instead of a programming language? I know it can be embedded quite easily in other applications, but how good is it for writing a...