Search found 12 matches

by Illidane
Thu Oct 22, 2009 4:41 am
Forum: Support and Development
Topic: LÖVE on Android?
Replies: 46
Views: 9740

Re: LÖVE on Android?

So, all this time I was learning android platform and can say that porting is sufficiently easy.
Now I'm writing my own opengl native game for android, after that I'm planing to start porting LOVE.
by Illidane
Fri Apr 10, 2009 3:09 pm
Forum: Support and Development
Topic: LÖVE on Android?
Replies: 46
Views: 9740

Re: LÖVE on Android?

Am I need root rights to run native applications on android? If it, then it's not possible to run my app on all of G1 phones that not jailbreaked ( thanks to T-mobile, or Google, don't know).
Is it possible to make java port of LÖVE?
by Illidane
Fri Apr 10, 2009 10:58 am
Forum: Support and Development
Topic: LÖVE on Android?
Replies: 46
Views: 9740

LÖVE on Android?

Is it possible to run love game on Android-based phone?
by Illidane
Fri Mar 20, 2009 5:45 am
Forum: Libraries and Tools
Topic: DEVötiön IDE (Now available for Download!)
Replies: 50
Views: 23416

Re: DEVötiön IDE

wow, it's pretty good. Think it'll be ide we all needing now. Hope you'll realease it soon.
by Illidane
Fri Mar 13, 2009 5:34 am
Forum: Support and Development
Topic: Collision - bitmap background
Replies: 5
Views: 1642

Re: Collision - bitmap background

I think you need to place rectangle shapes on your level, that hero may collide with it.
by Illidane
Fri Mar 13, 2009 5:30 am
Forum: Support and Development
Topic: Camera module & Leif GUI
Replies: 7
Views: 2806

Re: Camera module & Leif GUI

osuf , game run in 1024 x 600, but I can set 800 x 600 and nothing changed. Space on the screen the same as PC, becouse I using setCamera(camera.stretchToResolution(1280, 1024)). "Sprites" pos is -630, -502 ( 0,0 - is the center of the screen ) Kaze , I tried, it became just different, but not bett...
by Illidane
Thu Mar 12, 2009 12:33 pm
Forum: Support and Development
Topic: Camera module & Leif GUI
Replies: 7
Views: 2806

Re: Camera module & Leif GUI

osuf, it became better but not the same as on PC:
Image
by Illidane
Wed Mar 11, 2009 9:57 pm
Forum: Support and Development
Topic: Camera module & Leif GUI
Replies: 7
Views: 2806

Camera module & Leif GUI

Hi everyone! I'm using the camera module and leif gui in my project. I use my PC and netbook ( aspireone ) for it. On first it looks great ( resolution 1280, 1024; setCamera(camera.stretchToResolution(1280, 1024)) used ), on second ( 1024, 600; 800, 600; 640, 480 - any but 1280, 1024 ) gui ( and onl...
by Illidane
Wed Feb 18, 2009 2:34 pm
Forum: Support and Development
Topic: Edge Shapes
Replies: 3
Views: 1058

Re: Edge Shapes

It's merged into the main SVN branch, maybe in next version of Box2D it will be a part of core functionality
by Illidane
Wed Feb 18, 2009 12:17 pm
Forum: Support and Development
Topic: Edge Shapes
Replies: 3
Views: 1058

Edge Shapes

http://www.box2d.org/forum/viewtopic.php?f=3&t=1577

if Edge Shapes will appear in LOVE? I think it really need it.