Search found 4 matches

by Cocoa
Mon Feb 03, 2014 12:20 am
Forum: Ports
Topic: LÖVELINESS a LÖVE Chrome Extension
Replies: 126
Views: 98660

Re: LÖVELINESS a LÖVE Chrome Extension

Do I have any options for using LÖVELINESS to distribute a standalone game as a Chrome Packaged App?
by Cocoa
Mon Dec 22, 2008 7:42 pm
Forum: Support and Development
Topic: LOVE 0.5 Mac [UB] Binary, Needs Testers.
Replies: 58
Views: 40567

Re: LOVE 0.5 Mac [UB] Binary, Needs Testers.

I was wondering, since I checked inside of the package, and it looked like a UNIX binary- Flowing into the fact that UNIX libraries and code works and builds on Leopard (UNIX 03 Certification woot), I was wondering it in fact it might run without using a App Bundle, or using a game "packaged&qu...
by Cocoa
Mon Dec 22, 2008 2:30 pm
Forum: Support and Development
Topic: LOVE 0.5 Mac [UB] Binary, Needs Testers.
Replies: 58
Views: 40567

Re: LOVE 0.5 Mac [UB] Binary, Needs Testers.

That sounds good- A unix binary should run just as well, right?
by Cocoa
Sat Dec 20, 2008 2:01 am
Forum: Support and Development
Topic: LOVE 0.5 Mac [UB] Binary, Needs Testers.
Replies: 58
Views: 40567

Re: LOVE 0.5 Mac [UB] Binary, Needs Testers.

Thinking on which, how do we package the games for distribution? I could work with a posix binary, and make a app bundle, but that's a bit of work.