Search found 1459 matches

by T-Bone
Sun Jan 15, 2017 10:15 pm
Forum: Ports
Topic: LöveFTW - preview release
Replies: 81
Views: 37953

Re: LöveFTW - preview release

I think it does build, but it's not very usable. I don't think there's a single Löve game that will actually run properly on it. If it's important to you to have it working, then you or somebody else must finish the project. Me uploading my solution isn't going to fix anything, that would mean me do...
by T-Bone
Fri Jan 13, 2017 5:32 am
Forum: Ports
Topic: LöveFTW - preview release
Replies: 81
Views: 37953

Re: LöveFTW - preview release

LöveFTW isn't really in a working state, and I don't have time to develop it anymore. If anybody wants to take the project over, that'd be great, but otherwise it's dead :P
by T-Bone
Sun Jul 31, 2016 12:39 pm
Forum: General
Topic: Publishing Love games on Windows Store ?
Replies: 2
Views: 1113

Re: Publishing Love games on Windows Store ?

If you're talking about LöveFTW, the Löve port to Windows Apps, then no, as far as I know no games have been released on the Store. The UWP version is still not finished (and development is more or less abandoned for now).
by T-Bone
Mon Jul 25, 2016 10:49 am
Forum: General
Topic: [Poll] What version of LÖVE are you using?
Replies: 9
Views: 1863

Re: [Poll] What version of LÖVE are you using?

I didn't find an option in the poll for "I've given up and started coding everything in Assembler"... :(
by T-Bone
Thu Jul 21, 2016 7:32 am
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 19489

Re: [WIP] LovePSP - LOVE support for PSP system!

Jasoco wrote:Hardware never dies.
True words. I'm coding a game for the original Gameboy as we speak.
by T-Bone
Thu Jul 21, 2016 7:30 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 9184

Re: CLove,port of Love into C/OpenGL ES 2.0

I think what your Readme.md lacks is some kind of motivation. What does Clöve do that Löve doesn't? What is the benefit for the game developer? You are totally right, you could say it lacks the required motivation to make you use it but I'm planning in adding a demo game as an example and hopefully...
by T-Bone
Tue Jul 19, 2016 5:58 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 9184

Re: CLove,port of Love into C/OpenGL ES 2.0

I think what your Readme.md lacks is some kind of motivation. What does Clöve do that Löve doesn't? What is the benefit for the game developer?
by T-Bone
Sun Jul 17, 2016 12:10 pm
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 9184

Re: CLove,port of Love into C/OpenGL ES 2.0

As for your "PS" question, the answer is undoubtedly "yes".
by T-Bone
Fri Jul 15, 2016 8:04 am
Forum: General
Topic: Post Your Favorite Puns!
Replies: 2
Views: 905

Re: Post Your Favorite Puns!

Two radio transmitters are talking to each other.
- How was your cousin's wedding last weekend?
- Well, the reception was great!
by T-Bone
Mon Jun 20, 2016 4:51 am
Forum: Ports
Topic: LöveFTW - preview release
Replies: 81
Views: 37953

Re: LöveFTW - preview release

Development has unfortunately more or less stopped as I'm busy with other projects at the moment. I wouldn't exactly call is "safe for production", it's still a bit rough around the edges. Lots of things that aren't tested properly. It's based on Löve 0.10.1, and it SHOULD support Windows 10 Mobile,...