Search found 48 matches

by philnelson
Sun Feb 10, 2013 8:29 pm
Forum: Libraries and Tools
Topic: Isömap
Replies: 70
Views: 21522

Re: Isömap

Roland_Yonaba wrote:Please, Git that. Or bitbucket it, or whatever, I don't care, this project really deserves more visibility.
Anyway, awesome progresses, just tried the 0.092 release. Keep it up!
Seconded.
by philnelson
Sat Feb 09, 2013 10:00 pm
Forum: Libraries and Tools
Topic: Isömap
Replies: 70
Views: 21522

Re: Isömap

This is exactly what I was looking for. Kick-ass.
by philnelson
Sat Aug 28, 2010 9:23 pm
Forum: Libraries and Tools
Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
Replies: 367
Views: 70684

Re: My Adventure Game Engine - GIT friendly since 2010!

Just uselessposting to say HOT DAMN. This is nifty as all get-out.
by philnelson
Sat Dec 19, 2009 12:27 am
Forum: Libraries and Tools
Topic: A* pathfinding and pseudo 3d sprites
Replies: 5
Views: 1910

Re: A* pathfinding and pseudo 3d sprites

Holy shit, man. This just saved my brain.
by philnelson
Tue Dec 08, 2009 3:47 pm
Forum: Support and Development
Topic: Stopping one music track, starting another
Replies: 4
Views: 1004

Re: Stopping one music track, starting another

I was under the impression that love.audio.stop stopped ALL audio playback. There are sound effects to be considered. IS there no other good way?
by philnelson
Mon Dec 07, 2009 6:05 pm
Forum: Support and Development
Topic: Stopping one music track, starting another
Replies: 4
Views: 1004

Stopping one music track, starting another

Is there any way to do this in 0.5.0? In my load() I've got love.audio.play(overWorldTheme,0), and I'd like to change the music when the player enters different rooms. How would you accomplish this?
by philnelson
Thu Nov 26, 2009 7:28 pm
Forum: Support and Development
Topic: [Request] Love 0.6 Quickstart
Replies: 3
Views: 800

[Request] Love 0.6 Quickstart

I don't see a lot of documentation for 0.6 yet, and while I understand that it's not released, I figure I can't be the only one who'd like to see some kind of quickie "how to" for starting a new project in 0.6. Anybody?
by philnelson
Sun Nov 01, 2009 5:05 pm
Forum: General
Topic: 0.6.0 Update
Replies: 221
Views: 37044

Re: 0.6.0 Update

Thanks a lot, anjo.
by philnelson
Fri Oct 30, 2009 1:44 am
Forum: General
Topic: 0.6.0 Update
Replies: 221
Views: 37044

Re: 0.6.0 Update

Can someone walk me through building Love 0.6.0 on OS X?