Search found 12 matches

by invisisci
Mon May 11, 2009 2:39 am
Forum: General
Topic: LÖVE 0.5.0
Replies: 37
Views: 13775

Re: LÖVE 0.5.0

Cool, it's already logged: http://love2d.org/forum/tracker.php?p=1&t=43

Thx.
by invisisci
Sun May 10, 2009 2:53 am
Forum: General
Topic: LÖVE 0.5.0
Replies: 37
Views: 13775

Re: LÖVE 0.5.0

Heya Rude, any chance that love.graphics.screenshot() will be fixed in 0.6.0? It sure would be handy (to me at least...)
by invisisci
Wed Apr 22, 2009 6:57 am
Forum: General
Topic: Requesting more help - crash this time...
Replies: 4
Views: 2057

Re: Requesting more help - crash this time...

Fixed now. Deleting the same object twice I think... I fixed it by instead setting a "removeFlag" on the object, and cleaning up at the end of the frame. Much happier now. Thanks for the assistance.
by invisisci
Tue Apr 21, 2009 3:55 pm
Forum: General
Topic: Requesting more help - crash this time...
Replies: 4
Views: 2057

Re: Requesting more help - crash this time...

Thanks for the responses, I'm going to investigate piece:destroy() more thoroughly.

The logging is really simple BTW... look at function log(m,s) at the bottom of main. Feel free to use it if you like it!
by invisisci
Mon Apr 20, 2009 12:02 am
Forum: General
Topic: Requesting more help - crash this time...
Replies: 4
Views: 2057

Requesting more help - crash this time...

Hi all, I'm getting a crash that I can't diagnose... I found some workarounds but I want to understand what's going on. To reproduce: * Run attached .love * You control the big love symbol ("the hero") at the bottom * There are weird-looking robots zooming past. * Click the LMB to explode the robots...
by invisisci
Sun Apr 19, 2009 9:08 pm
Forum: General
Topic: Velocity getting clamped to upper limit - help!
Replies: 3
Views: 1335

Re: Velocity getting clamped to upper limit - help!

Thanks for the replies... helped a lot!
by invisisci
Sun Apr 19, 2009 4:51 am
Forum: General
Topic: Velocity getting clamped to upper limit - help!
Replies: 3
Views: 1335

Velocity getting clamped to upper limit - help!

Hi there, I'm hitting an issue where I can't make physics objects move faster than an upper limit of ~200 units (I'm not sure what the units are). The attached .love file demonstrates the issue. Use the arrow keys to move around, and notice that velocity is clamped to ~200. I show the end frame velo...
by invisisci
Wed Feb 18, 2009 7:09 am
Forum: Support and Development
Topic: Request for help on collision callbacks
Replies: 1
Views: 673

Request for help on collision callbacks

Hi all, OK, so I've done this: function load() world = love.physics.newWorld(2000, 2000) world:setCallback(collision) ...and then I've used: body1.circleShape:setData("foo") body2.circleShape:setData("bar") ...on my collision shapes. Finally, I've implemented the collision handler: function collisio...
by invisisci
Mon Feb 16, 2009 4:32 am
Forum: General
Topic: Error in LÖVE Documentation 0.5.0?
Replies: 2
Views: 908

Error in LÖVE Documentation 0.5.0?

On this page: http://love2d.org/docs/love_physics_newWorld_2.html Arguments lx X-component of lower left corner of the World area. ly Y-component of lower left corner of the World area. ux X-component of upper left corner of the World area. uy Y-component of upper left corner of the World area. gx X...