Search found 4 matches

by Anooxy
Sat Jul 23, 2011 9:33 pm
Forum: Support and Development
Topic: Question from a LOVE newbie
Replies: 20
Views: 6849

Re: Question from a LOVE newbie

kraftman wrote:You could give each thing that you want to fade in its own timer.
What, how?
by Anooxy
Sat Jul 23, 2011 8:40 pm
Forum: Support and Development
Topic: Question from a LOVE newbie
Replies: 20
Views: 6849

Re: Question from a LOVE newbie

Do something like this function love.load() frames_to_wait = 0 end function love.draw() if frames_to_wait ~= 0 then frames_to_wait = frames_to_wait - 1 return else --Draw stuff end end Then, in your love.update logic, when you want to stop drawing stuff for x frames, just type frames_to_wait = . Do...
by Anooxy
Sat Jul 23, 2011 4:10 pm
Forum: Support and Development
Topic: Question from a LOVE newbie
Replies: 20
Views: 6849

Re: Question from a LOVE newbie

oh silly me.

Also, another newbie question. I have to manage when stuff happens like for e.g. showing the next image with time? Is there no other way to do it like 'when this ends, do this'?
by Anooxy
Sat Jul 23, 2011 3:56 pm
Forum: Support and Development
Topic: Question from a LOVE newbie
Replies: 20
Views: 6849

Question from a LOVE newbie

I'm trying to learn LOVE while making a game and the first thing I'm trying to do is make a logo fade in/out then show the menu bg (another image) without buttons (for now). I tried to get the first image to fade in but it's not fading out for some reason. Here is my code: function love.load() -- Se...