Search found 21 matches

by Borg
Fri Nov 01, 2013 10:34 am
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Netwars is not dead!
Thx to Nix, netwars now works in love 0.8.0.

Check first post for clients and details.
by Borg
Thu Mar 21, 2013 8:13 pm
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

[quote="Nixola"]Hi Borg, sorry if I don't check it myself but I don't have time right now, do you check the unicode value of the pressed key?[/quote]

Erm, just key value (from wiki)
it should be ok..
What kind of keyboards you ppl use!? ;)
by Borg
Thu Mar 21, 2013 6:09 pm
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Hello again.

I recently added support to change replay time factor (x1 x2 x4 x8) via
'<' '>' or '-' '=' (+ shift).

Additionaly, I will share some replays here:
ftp://borg.uu3.net/home/borg/replays/

You need to put them (and bunzip2) into LOVE app data dir netwars: 'replays'.

Regards,
Borg
by Borg
Mon Feb 25, 2013 1:42 pm
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Netwars is not dead! ;) Anyway, I recently added new feature: replays. Replays land in replays directory in same place where netwars.cfg is stored (App Data). Last replay is named: lastreplay When you start a game, open console (F1 or tilde) and type /list to list all replays and /replay <replay fil...
by Borg
Sat Jan 05, 2013 1:08 pm
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Currently, netwars are in playable state. I had few matches (up to 5 players) and it was quite nice. Game is still in sandbox mode, but now there are 3 ways to destroy your opponents: 1) destroy Base (B) No more power supply, all network offline 2) distrup connection from B->V When all V will go off...
by Borg
Fri Aug 10, 2012 10:58 am
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Okey. I am back. After some toughts (and failed, in my opinion, units branch) I merged units to master and removing units and leaving all other fixes and improvements. So, currently, its something like tower defense game, except that there are no units, you just plant T (Tower) to fight on borders d...
by Borg
Sat May 19, 2012 7:58 am
Forum: Games and Creations
Topic: NetWars - take 2
Replies: 3
Views: 3071

Re: NetWars - take 2

To all those who bother me on IRC that my repo is not updated.
IT IS! Please learn git.

% git fetch
% git branch -r
you will see 'units' branch
% git checkout -b units origin/units
and now you can hack in it.
by Borg
Sun May 06, 2012 9:36 am
Forum: Games and Creations
Topic: NetWars - take 2
Replies: 3
Views: 3071

NetWars - take 2

Okey, here is second take on netwars. Currently its different branch, I need to get feedback about it. http://borg.uu3.net/~borg/?netwars some of the information is still valid. Host: borg.uu3.net So, whats new. Units has been introduced. You start with commander (you need to place it). Place it nea...
by Borg
Fri Apr 13, 2012 9:15 am
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

Okey, so current status of NetWars for love 0.8.0 is like this: I have proper love.run for 0.8.0, so game works. There is problem with setLineStipple() and its no more available with love 0.8.0 I really like how links looks in NetWars. So, if someone is willing to provide me alternative good looking...
by Borg
Mon Apr 09, 2012 10:38 am
Forum: Games and Creations
Topic: NetWars - beta
Replies: 48
Views: 46744

Re: NetWars - beta

[quote="Nixola"]I tried to play with the currently downloadable version and with the git version, I get ths error when a packet reaches a device: [code]main.lua:529: attempt to call method 'delete' (a nil value)[/code] If I delete that line, I get the same error, after 2/3 minutes, at line...