Search found 5 matches

by Ancurio
Wed Jan 04, 2012 7:38 am
Forum: Libraries and Tools
Topic: Cartographer, New alpha!
Replies: 9
Views: 3976

Re: Cartographer, New alpha!

Soo... what is the difference between this and Tiled?
by Ancurio
Mon Oct 17, 2011 3:20 pm
Forum: Games and Creations
Topic: Chromatic Paths
Replies: 18
Views: 11440

Re: Chromatic Paths

This game looks real funny if you try to run it in 0.8...
by Ancurio
Sun Sep 04, 2011 2:28 pm
Forum: Libraries and Tools
Topic: The Image Effect Giver
Replies: 31
Views: 10331

Re: The Image Effect Giver

I've started converting your code to use shaders just to see how much quicker it'd be. There's only a couple atm, I'll add a few more later. Obviously this needs 0.8+ to run Wow, this speed is awesome! Just cloned the latest 0.8 source and built it just to test this, I'm speechless.. btw., reading ...
by Ancurio
Sun Sep 04, 2011 7:00 am
Forum: Games and Creations
Topic: Hex Planetoid Mining Sim
Replies: 17
Views: 10510

Re: Hex Planetoid Mining Sim

SoggyWaffles wrote: Edit: I noticed that when I start a new game from the menu the craters tend to be the same places. Is this just OSX's terrible os.time random seed? Everything else seems to be spawning more randomly. Any one else seeing this?
It's always pretty random for me (Linux)
by Ancurio
Sun Sep 04, 2011 6:47 am
Forum: Libraries and Tools
Topic: The Image Effect Giver
Replies: 31
Views: 10331

Re: The Image Effect Giver

Really nice stuff, love it (;

It'd actually be cool if the love devs wrote some basic color manipulation functions
in a high speed C++ implementation in a later version..