Search found 6 matches

by AxGS
Tue Oct 18, 2011 9:16 pm
Forum: Games and Creations
Topic: 2D pixel side-scroller project
Replies: 12
Views: 7743

Re: 2D pixel side-scroller project: Interested?

I like ur artwork, looks very nice!
I think, its hard to draw it, all I can do is on my avatar :P
by AxGS
Mon Oct 17, 2011 4:10 am
Forum: Games and Creations
Topic: Qbic: The adventure begin [FROZEN]
Replies: 10
Views: 6536

Re: Qbic: The adventure begin

I was able to put together a working system in Kurosuke with Box2D without as much difficulty as everyone seems convinced of, but it does mean I can't do one-way platforms. LÖVE 0.8.0 will make one-way platforms a possibility. :D I think my RPG project will be more easy to do :P One think more, wha...
by AxGS
Mon Oct 17, 2011 3:59 am
Forum: Games and Creations
Topic: Qbic: The adventure begin [FROZEN]
Replies: 10
Views: 6536

Re: Qbic: The adventure begin

Personally I think a good collision system is WAY harder to code than tile maps. Luckily you don't have to do either. http://vrld.github.com/HardonCollider/ http://love2d.org/forums/viewtopic.php?f=5&t=2567 Thank you by the help ;) . Im glad there are grateful people in this forum :ultrahappy:
by AxGS
Sun Oct 16, 2011 2:49 pm
Forum: Games and Creations
Topic: Qbic: The adventure begin [FROZEN]
Replies: 10
Views: 6536

Re: Qbic: The adventure begin

Oh, thank you guys, I will try to make the collition system, but play a little bit with Box2D, I hope you guys like this project :cool: . I think, will be a quite hard to do the collition system because its my first platform project, wish me luck :ultraglee: .
by AxGS
Sun Oct 16, 2011 8:08 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1499000

Re: What's everyone working on? (tigsource inspired)

Nikolai Resokav wrote:GUI library for LÖVE.

Image
Wow, that looks amazing!

Im working on a platform game.
by AxGS
Sun Oct 16, 2011 7:57 am
Forum: Games and Creations
Topic: Qbic: The adventure begin [FROZEN]
Replies: 10
Views: 6536

Qbic: The adventure begin [FROZEN]

Hello guys, Im making a platform game named Qbic. The story will be SMB-like with some RPG, like upgradable weapons, skills, etc. But I dont know if I need to make it with physics or with statements like 'for', 'do' or 'while'. I really need help with how to make it without physics. I appreciate you...