Search found 4 matches

by Quinico
Sun Mar 18, 2012 10:57 pm
Forum: Support and Development
Topic: How to use SQLite with Love (Using additional binaries)
Replies: 7
Views: 6157

Re: How to use SQLite with Love (Using additional binaries)

Is this something that can't be done with serialization? When you say pulling "down" from a database, does this mean you're pulling from a database that is online? If so I'd say make a web API for this, would work much better. I'd avoid databasing small amounts of information, whereas ser...
by Quinico
Sat Mar 17, 2012 8:26 pm
Forum: Support and Development
Topic: How to use SQLite with Love (Using additional binaries)
Replies: 7
Views: 6157

How to use SQLite with Love (Using additional binaries)

Ok, well I want to use SQLite in my game to pull down information from a database, but I don't know how to go about doing it. I know I will have to make a different version for each platform (which I don't mind) but I still have no idea how to use it with LOVE. Any ideas? :?
by Quinico
Fri Mar 09, 2012 9:33 pm
Forum: General
Topic: Native game distribution on Mac OSX
Replies: 9
Views: 7900

Re: Native game distribution on Mac OSX

I mean, I would like to compile my .love package to create a Unix Executable in a way where no one will be able to get into sensitive server information, or at least to an extent where most people won't be able to get into my code.
by Quinico
Fri Mar 09, 2012 5:17 pm
Forum: General
Topic: Native game distribution on Mac OSX
Replies: 9
Views: 7900

Native game distribution on Mac OSX

Is there a way to distribute a LOVE game on a mac by compiling a native unix executable and making a App package from that?