Search found 211 matches

by Xcmd
Thu Feb 25, 2010 10:51 am
Forum: Libraries and Tools
Topic: 2 Worlds: Code Snippet
Replies: 2
Views: 3223

Re: 2 Worlds: Code Snippet

I think it's going to necessarily reduce the number of objects in total you can have in play in the game. The only way I could potentially see that reducing is instead of spawning an entire object, go ahead and track the location and collision rects (your choice in size) of the objects and when you ...
by Xcmd
Thu Feb 25, 2010 7:33 am
Forum: Libraries and Tools
Topic: 2 Worlds: Code Snippet
Replies: 2
Views: 3223

2 Worlds: Code Snippet

This is the beginning to an idea I had about how to show off using Love to provide multiple gravity directions with collisions in a single game. This is a VERY rough and early draft, and I haven't at all gone into anything like really showing how this premise might work. Right now I use two worlds, ...
by Xcmd
Tue Feb 23, 2010 4:38 am
Forum: Support and Development
Topic: [Solved] 0.6.1 Physics Collisions
Replies: 4
Views: 4201

Re: 0.6.1 Physics Collisions

I answered my own question. You might want to go ahead and make a whole new topic so your question doesn't get buried with this one.
by Xcmd
Sun Feb 21, 2010 10:41 pm
Forum: Support and Development
Topic: [Solved] 0.6.1 Physics Collisions
Replies: 4
Views: 4201

Re: 0.6.1 Physics Collisions

Collisions remain unchanged from version 0.5.0, you just have more types now. You now have "add", "persistent" and "remove", as well as "result" which appears (as the 0.6.1 documentation states) to do absolutely nothing. Here. -- Grabbity by Xcmd math.randomse...
by Xcmd
Sun Feb 21, 2010 3:47 pm
Forum: Support and Development
Topic: Notepad++ shortcut
Replies: 12
Views: 11154

Re: Notepad++ shortcut

I miss Windows 7. Anyway, that should work for everyone. If, like me, you find that you used the "incorrect" version of the short-cut and you want to edit it so that it works right, just quit Notepad++, navigate to your user folder, AppData (it's a hidden folder), Roaming, Notepad++ and ed...
by Xcmd
Sun Feb 21, 2010 3:45 pm
Forum: Support and Development
Topic: [Solved] 0.6.1 Physics Collisions
Replies: 4
Views: 4201

[Solved] 0.6.1 Physics Collisions

So as ever I'm toying with the physics engine. I've got to say that I'm happy it seems to run a lot faster these days, and certain things seem to function correctly. But along with the changes have come a new way of doing things, and that takes time to learn and the documentation isn't as filled wit...
by Xcmd
Sun Feb 21, 2010 3:38 pm
Forum: Support and Development
Topic: Notepad++ shortcut
Replies: 12
Views: 11154

Re: Notepad++ shortcut

Am I the only Windows user that puts the love dir in the PATH env var so I can type love in the command prompt? It also makes my notepad++ run command: "love" "$(CURRENT_DIRECTORY)" I'm on Vista, so I try not to muck with the PATH variables. I find that the more I change on the ...
by Xcmd
Sun Feb 21, 2010 3:27 pm
Forum: Support and Development
Topic: Notepad++ shortcut
Replies: 12
Views: 11154

Re: Notepad++ shortcut

Better late that never, eh? If you're running a 64-bit operating system (like me), and you've installed Love to the Program Files (x86) folder (like I did), then you may need to use the following command: C:\Progra~2\LOVE\love.exe "$(CURRENT_DIRECTORY)" Note the use of "Progra~2"...
by Xcmd
Sun Jul 26, 2009 5:27 pm
Forum: Games and Creations
Topic: Löve2Bounce
Replies: 10
Views: 7074

Re: Löve2Bounce

So far, cute. It's a fun little game, and it's in the "tower" series of games, I think.
by Xcmd
Sun Jul 19, 2009 5:03 pm
Forum: Games and Creations
Topic: FlyCatch v0.0.3
Replies: 14
Views: 9979

Re: FlyCatch v0.0.3

http://love2d.org/forum/viewtopic.php?f ... 8343#p8343 -- Updated the "Future Specs" information to include a few other things I'm confident I can build in.