Search found 4 matches

by jimflim
Mon Apr 09, 2012 8:39 am
Forum: Support and Development
Topic: Problems/Questions creating a flare system
Replies: 3
Views: 2459

Re: Problems/Questions creating a flare system

Hi, I'd suggest you create a flare object which is created on every "X" pressed with flare .x and flare .y as position. Then, on every update you just have to for-loop every flare drawing closer to their target until they hit and the remove the flare... Hope I got your problem right.. Chee...
by jimflim
Thu Apr 05, 2012 12:19 pm
Forum: Support and Development
Topic: pause key function
Replies: 3
Views: 2254

Re: pause key function

didn't want to cross-post, but here it is:

download/file.php?id=4321

when you close an area and keep a key down, you'll have a trace beginning in the middle - causing a crash -_-
by jimflim
Thu Apr 05, 2012 11:59 am
Forum: Support and Development
Topic: pause key function
Replies: 3
Views: 2254

pause key function

Hi, I have an issue with the keypressed function and would like to understand how exactly it works. My problem is simple: As the program takes a few milliseconds to calculate changes in the level, my player keeps on progressing as I hold a key down - which is an issue since I need to track his motio...
by jimflim
Tue Apr 03, 2012 3:16 pm
Forum: Games and Creations
Topic: yet another Qix clone
Replies: 4
Views: 3629

yet another Qix clone

Oi, my beginnings of cheap shot at a qix clone, arcade game I löve. My first piece of code since... forever. And my first shot in lua, so please be indulgent. Move with arrow keys, respawn with "R" One question: When the field is updated and I keep the arrow keys pressed, my player gets ca...