Search found 5 matches

by jaber
Thu Apr 09, 2009 10:16 am
Forum: Support and Development
Topic: Vector lib?
Replies: 5
Views: 2073

Re: Vector lib?

ok thanks everyone.
envy's vector is ok,
but i go 404 when trying to upload kudolib.

Anyway I found some file called "Vector.h" c++ file in LOVE source code,
and it has just everything i need, but yes in C++. Is this some kind of *joke*? :shock:
by jaber
Thu Apr 09, 2009 9:41 am
Forum: Support and Development
Topic: Other (programming) languages...
Replies: 6
Views: 3142

Re: Other (programming) languages...

Okay, i planned to port it into Python, and need some help. I found some file called "LuaGame.h" and "LuadGame.cpp" that parse Lua code to a runnable LOVE game. Can anyone tell me how this things works? Can I just change it into Python by importing (embeddable) Python intepreter, do thisandthat, or ...
by jaber
Sun Apr 05, 2009 12:28 pm
Forum: Support and Development
Topic: Which .lua Editor do you use?
Replies: 33
Views: 8551

Re: Which .lua Editor do you use?

using Geany in Windows XP (XP look vertically)
by jaber
Sun Apr 05, 2009 9:23 am
Forum: Support and Development
Topic: Other (programming) languages...
Replies: 6
Views: 3142

Other (programming) languages...

Can I port LOVE to other scripting language like Python, Ruby?
Or perhaps just in C++.
by jaber
Sun Apr 05, 2009 9:20 am
Forum: Support and Development
Topic: Vector lib?
Replies: 5
Views: 2073

Vector lib?

Hi, I'm quite new with LOVE and Lua, and have been game programming with Python/Pyglet/Pymunk and C++/Irrlicht before, Just wondering, is there some vector library in LOVE engine? Or perhaps it's in its Box2d physics? (Have been quite a headache as Lua has no class implementation and have to impleme...