Search found 259 matches

by OmarShehata
Wed Aug 20, 2014 10:36 pm
Forum: Support and Development
Topic: Can I use C++ code in my game?
Replies: 9
Views: 11541

Re: Can I use C++ code in my game?

Löve is merely a framework; in the end it's still running Lua, which means you have access to everything Lua can do. Including the option to run C++ code from libraries you make. Alright! I'm very new to all this, so could you maybe give me a quick rundown of the whole process of writing a function...
by OmarShehata
Thu Aug 14, 2014 7:51 am
Forum: Games and Creations
Topic: Zömbies
Replies: 10
Views: 8795

Re: Zömbies

That being said, I was quite happy with how the controls influenced the game play -- for example, when being chased you have to pick a good moment to flip round, hit fire and then continue running so you don't get hit. It also adds an extra challenge in having to do this very quickly. I do love how...
by OmarShehata
Sun Aug 10, 2014 10:48 am
Forum: Support and Development
Topic: Drawing a tilemap on a canvas, problem with culling.
Replies: 2
Views: 3272

Re: Drawing a tilemap on a canvas, problem with culling.

I'm not sure if I perfectly understand the set up you have, but you could translate back before you draw the canvas, that should work. Or use love.graphics.push/pop to save a state and revert back to it. http://www.love2d.org/wiki/love.graphics.push If you can upload a .love file we could offer more...
by OmarShehata
Wed Aug 06, 2014 1:26 pm
Forum: Support and Development
Topic: Fixture destroy check
Replies: 1
Views: 2827

Re: Fixture destroy check

This is generally a code design flaw. Why is it that your code is trying to use a destroyed fixture anyway? If you're keeping them in an array, make sure you remove the destroyed ones, or mark them as destroyed in a table until they get removed. Alternatively, you can try running a test through pcal...
by OmarShehata
Sun Jul 13, 2014 8:05 pm
Forum: Games and Creations
Topic: Move Or Die on Steam Greenlight
Replies: 40
Views: 24997

Re: Move Or Die on Steam Greenlight

Thank you guys for all the comments and support!

About Steamworks. Yes we do have access to it now, but we had to sign an NDA once we got approved so we're not really allowed to talk about it :(
by OmarShehata
Sat Jul 12, 2014 12:06 pm
Forum: Games and Creations
Topic: Move Or Die on Steam Greenlight
Replies: 40
Views: 24997

Re: Move Or Die on Steam Greenlight

Thanks guys!

I've been optimizing the game. Should be running faster now, and downsized a lot of textures. All that's left is finishing the AI and online play (and a bunch more content)
by OmarShehata
Wed Jul 02, 2014 10:16 am
Forum: Support and Development
Topic: Can someone explain how to use shaders in love2d
Replies: 11
Views: 8636

Re: Can someone explain how to use shaders in love2d

Thank you guys for all the support! (I feel like I'm derailing the thread but then again, it is a thread about shaders) I'll definitely try to contribute more with future posts. All the things I wrote about there were things that took me a very long time to understand on my own, so I'm glad people a...
by OmarShehata
Tue Jul 01, 2014 10:18 am
Forum: Support and Development
Topic: Can someone explain how to use shaders in love2d
Replies: 11
Views: 8636

Re: Can someone explain how to use shaders in love2d

Just thought I'd leave this here, you guys might find it useful.

http://blogs.love2d.org/content/beginners-guide-shaders

Do let me know if this was useful, or if you still have questions that we could maybe tackle in another post.
by OmarShehata
Sat Jun 28, 2014 4:41 pm
Forum: Games and Creations
Topic: Move Or Die on Steam Greenlight
Replies: 40
Views: 24997

Re: Move Or Die on Steam Greenlight

How do you start the game on Linux? Ah, the "launcher.love" part is a typo! Should be "Move Or Die.love". Thanks for pointing that out! I haven't tested on other versions of Linux but, I do know it should work on Ubuntu. The error seems to be a thing with the Lua version. I have...
by OmarShehata
Sat Jun 28, 2014 12:36 pm
Forum: Games and Creations
Topic: Move Or Die on Steam Greenlight
Replies: 40
Views: 24997

Re: Move Or Die on Steam Greenlight

Just thought I'd keep you guys updated, with the recent batch of greenlit games, we've not only gotten through to the top 100, but we've been bumped up and are as of now ranked #27 of all the games on Greenlight!

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