Search found 18 matches

by Skygrinder
Fri Jun 01, 2012 3:53 pm
Forum: General
Topic: It's time to share! :P
Replies: 10
Views: 6388

Re: It's time to share! :P

Yes, but that is the creation of the all levels, I assume? What I'm talking about is making a mario-like gameplay first, one just one scene. That's pretty much the only thing I want to accomplish now with this. Everything that I want now, that I posted above were just ideas, you can think of them in...
by Skygrinder
Fri Jun 01, 2012 12:42 pm
Forum: General
Topic: It's time to share! :P
Replies: 10
Views: 6388

Re: It's time to share! :P

Aye, that article is quite correct, however, I think it's referring to 3D mmorpgs for the most part. But either way, this would take a lot of time, as well. That's why I'm just trying to make something like "Super mario" with this first, and then slowly change it, as I learn. It would be a...
by Skygrinder
Fri Jun 01, 2012 1:22 am
Forum: General
Topic: It's time to share! :P
Replies: 10
Views: 6388

It's time to share! :P

Haha, well...even though I'm not good with programming (yet!), I've had one wish, and that is to make a side-scrolling mmorpg, that's why I started learning now, and hopefully...I'll manage to make something in the future. So...even though I might not be able to make what I want, I was still thinkin...
by Skygrinder
Thu May 31, 2012 9:15 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

Bookmarked, I will check them out later, going to sleep now, I'm exhausted.

Thank you all for the help, I've learned a lot today ^^
by Skygrinder
Thu May 31, 2012 9:00 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

It seems very hard to understand :/

Tomorrow, or...whenever I wake up...xD I'll try making something with "for" and tables, maybe that will help me understand it by doing it, rather than trying to understand it only as theory. ._.

Thank you for the help
by Skygrinder
Thu May 31, 2012 8:47 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

@bartbes I'd talk about physics, if I actually knew something about it. xD Anyway, at the moment, I doubt I'll be able to understand DT any better than I do now...it could be because of the lack of sleep (I've been up all night, messing with love). I'll be sure to look through this topic all over ag...
by Skygrinder
Thu May 31, 2012 5:18 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

Thank you all for helping me! +karma ^^
by Skygrinder
Thu May 31, 2012 4:56 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

So, doing damage to an enemy can ne done by making a code which would say that if anyone in "allenemies" table is hit by a bullet, they would lose healthlost (which is a number variable). Of course, if they had different kinds of defenses and resistances, it would deal less or more damage,...
by Skygrinder
Thu May 31, 2012 3:44 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

That article is saying exactly what I wanted to say. I mean, I'm reading the tutorial...and everything's fine, but suddenly, some word comes up, that I understand, so I keep on reading, and then I stop...and I'm like: "What the fuck does that mean?", and then I'm back on the start of the t...
by Skygrinder
Thu May 31, 2012 1:44 am
Forum: Support and Development
Topic: About dt...(edit: and something else)
Replies: 21
Views: 12321

Re: About dt...(edit: and something else)

Yep, the replies help ^^ I understood dt in my own way, when I was looking at lynesth's explanation, but looking at that graph and your explanation showed it to me in a more detailed sense, more of a...how does it actually, hm, flow, until it gets to that 200 speed. Anyway... So...if I called table ...