Search found 19 matches

by viking badger
Sun Jul 29, 2012 4:50 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Added screenshots to OP.
by viking badger
Sat Jul 28, 2012 10:04 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Alright I finally have an update, and it's a fairly significant one. I've changed/updated/added a lot of stuff in the last couple of weeks. I hope you guys approve. As always, any comments, criticisms, and suggestions are greatly appreciated :D. I'll go ahead and mention some of the highlights conta...
by viking badger
Mon Jul 23, 2012 6:14 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Sorry for the lack of updates, I've had a lot going on lately. Just wanted anyone who's following to know that this game hasn't died. I hope to have an update posted sometime within the next week or so.
by viking badger
Fri Jul 13, 2012 8:43 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

coffee wrote:You won't get afraid if people were using other older profile versions if you put a version stamp in profile that would avoid load them.
Good idea. I'll make a note to do that :)
by viking badger
Fri Jul 13, 2012 7:59 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

You missing show one thing in lobby screen or in stats screen. XP. It's not logic we have to enter a battle to see our XP. Skill points is a nice addition. However maybe something wrong with DoT. It put enemy with negative fractional hp. Also I defeated a level 3 enemy (I was 4) with DoT+two blows....
by viking badger
Fri Jul 13, 2012 5:22 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Oh, forgot to mention that old profiles will no longer work! You'll have to make a new one to play.
by viking badger
Fri Jul 13, 2012 5:16 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Just a little update on the most recent changes. * Added effect reports (tells you how much damage/hp Over Time skills give) * Added a skill point system where you can build your skill set manually, instead of automatically unlocking skills as you level * Updated some of the skill animations * Gener...
by viking badger
Thu Jul 12, 2012 1:30 pm
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Ahh yeah, that does present a bit of a problem. I think I'm going to hold off on any major restructuring of my battle system for now. As the saying goes, "if it ain't broke, don't fix it!" But I do plan on trying to reorganize things a little and I'll keep your ideas in mind while I do. I ...
by viking badger
Thu Jul 12, 2012 1:17 am
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

Hi! Nice job. I've been working on a turn-based battle system too. My solution to the turn order thing is that I have two "states" for combat, "planning" and "resolve". Basically, the planning state is when the player and the AI choose their actions. At the end, a &quo...
by viking badger
Thu Jul 12, 2012 12:33 am
Forum: Games and Creations
Topic: Badger Battle - Turn Based Game
Replies: 28
Views: 16673

Re: Badger Battle - Turn Based Game

A thing that I remembered. Could some old saved profile file doing this? Yeah, I think that's what it is. I just modified TSerial a little bit to check for corrupt tables when loading a file. If it finds one, it will return "BAD_TABLE". When that happens, my loadProfiles() function will b...