Search found 5 matches

by SCIBOTIC
Mon Feb 11, 2008 6:54 am
Forum: General
Topic: Tutorial requests and ideas
Replies: 79
Views: 26973

Re: Tutorial requests and ideas

Something I could really use right now.
  • Advanced animation, Breaking the effect needed down into functions, and coordinating multiple parts in sync.
by SCIBOTIC
Mon Feb 11, 2008 6:43 am
Forum: General
Topic: Future features
Replies: 86
Views: 28708

Re: Future features

Only issue is without a maximum frame rate of some sort, it will run as fast as it can, meaning it uses all the processing power it can get its hands on.
If the user is only going to see 60fps what's the point of processing 500+fps and using up the resources that would otherwise go to other processes?
by SCIBOTIC
Sun Feb 10, 2008 12:17 pm
Forum: General
Topic: Future features
Replies: 86
Views: 28708

Re: Future features

Yep, love.timer:cap() would be perfect.
by SCIBOTIC
Sat Feb 09, 2008 3:32 pm
Forum: General
Topic: Future features
Replies: 86
Views: 28708

Re: Future features

Let's not forget the licensing requirements of some of the libraries you guys depend on, especially when combining your data with a binary. I'd be happy just to have a good way to obfuscate the .love file if I was looking to do a commercial game but right now, some more tutorials would be awesome. :...
by SCIBOTIC
Wed Feb 06, 2008 8:09 am
Forum: General
Topic: Future features
Replies: 86
Views: 28708

Re: Future features

What sort of ponies are you hoping for?