Search found 4 matches

by kloki
Mon Jul 30, 2012 9:30 am
Forum: Support and Development
Topic: How to use Weldjoints
Replies: 3
Views: 2615

Re: How to use Weldjoints

I didn't know you could do that. This is good to know :) Works Perfect
by kloki
Sun Jul 29, 2012 9:37 pm
Forum: Support and Development
Topic: How to use Weldjoints
Replies: 3
Views: 2615

How to use Weldjoints

Im trying glue object together using the weld joints. My goal is to add specific sensors to a main collision box. This way I can use collision callback to register head collision, foot collisions etc. The problem is I cant seem to get the weldjoints to work. I tried the wiki but the documentation is...
by kloki
Thu Jul 26, 2012 11:23 am
Forum: Support and Development
Topic: Drawing outside window
Replies: 4
Views: 2487

Re: Drawing outside window

Ok thanks, the spatial hash is a good idea but then of course I have to make sure the object can't leave the region of the hash.
by kloki
Thu Jul 26, 2012 10:41 am
Forum: Support and Development
Topic: Drawing outside window
Replies: 4
Views: 2487

Drawing outside window

I'm making a 2d platformer. I have a table of all the dynamic objects in the game world. Right now I'm naively looping through the table and drawing all the objects in the table. But because the game world is much bigger than the window size most object dont make it on screen. Am I wasting resources...