Search found 89 matches

by Pliskin09
Sat Dec 19, 2009 3:54 pm
Forum: General
Topic: new lovecon (.love icon? hehe)
Replies: 18
Views: 6826

Re: new lovecon (.love icon? hehe)

is the current icon thing ever going to change? i would like to hear other peoples opinions on the current logo too. i seem to be the only one who dislikes the current one..? i don't mind if mine isn't used...but i would like to see a change in the current one.
by Pliskin09
Fri Dec 18, 2009 12:32 am
Forum: Libraries and Tools
Topic: PÄSSION: object-oriented LÖVE
Replies: 90
Views: 22426

Re: PÄSSION: object-oriented LÖVE

oo they look exciting. hopefully development goes smoothly ^^
by Pliskin09
Thu Dec 17, 2009 4:16 pm
Forum: Support and Development
Topic: Making the switch to .6?
Replies: 11
Views: 2330

Re: Making the switch to .6?

the outputs where nice, and because other systems didn't have it its no reason to remove it from windows. i found it very handy.. im using the console thing now and its just as good. dont remove it please? :P
by Pliskin09
Thu Dec 17, 2009 5:17 am
Forum: General
Topic: Avatars: OBEY!
Replies: 735
Views: 294654

Re: Avatars: OBEY!

made a new avatar lol
by Pliskin09
Thu Dec 17, 2009 4:00 am
Forum: Libraries and Tools
Topic: PÄSSION: object-oriented LÖVE
Replies: 90
Views: 22426

Re: PÄSSION: object-oriented LÖVE

alright, fiddling with passion avalanche right now; when i put self:setVelocity(0,0) right after line 17 self:setPosition(math.random(0, 400), -math.random(100, 1500)) i get an error. i tried setSpin and the same thing happened. then i tried to split setPosition into setX and setY and that worked. s...
by Pliskin09
Thu Dec 17, 2009 3:24 am
Forum: General
Topic: new lovecon (.love icon? hehe)
Replies: 18
Views: 6826

Re: new lovecon (.love icon? hehe)

going to go ahead and give this a bump. never had any official word on whether or not this'll be used and this topic sort of died. we're still using the old one.. i personally do not like it.
by Pliskin09
Thu Dec 17, 2009 1:43 am
Forum: Games and Creations
Topic: LovelyBigPlanet
Replies: 114
Views: 26463

Re: LovelyBigPlanet

linky to the style of graphics you need? i might be able to help
by Pliskin09
Wed Dec 16, 2009 11:45 am
Forum: General
Topic: PÄSSION ~ Mixins and subclasses questions
Replies: 5
Views: 1403

Re: PÄSSION ~ Mixins and subclasses questions

Thanks kikito! very help and thorough answer. i've fixed up my script. i've also attached it to this post for anyone who is at my level and wishes to learn from it require 'MiddleClass.lua' Animal = class('Animal') function Animal:initialize(name,color) self.name = name self.color = color end functi...
by Pliskin09
Wed Dec 16, 2009 1:03 am
Forum: General
Topic: PÄSSION ~ Mixins and subclasses questions
Replies: 5
Views: 1403

PÄSSION ~ Mixins and subclasses questions

i've attached my "game". run it and check out stdout.txt to see the results (nothing "visual". it just output's some text). a_dog's describe variable works well. i have a bit of a problem with checking to see if it can fly though. the mammal class has fly and canFly functions. canFly just returns 0,...