Search found 484 matches
- Tue Feb 13, 2018 6:33 pm
- Forum: General
- Topic: Löve Game Hosting Site
- Replies: 3
- Views: 1801
Re: Löve Game Hosting Site
Do it, would be awesome. Btw, I've done some stuff with nodejs at my work, nothing much, but if any help is needed, maybe I could help. Wish you luck! Awesome! I'm going to be making the repo tonight, if anyone wants to contribute please feel free! EDIT: Made the repo! https://github.com/quangogage...
- Mon Feb 12, 2018 11:53 pm
- Forum: General
- Topic: Löve Game Hosting Site
- Replies: 3
- Views: 1801
Löve Game Hosting Site
Hello again, lövely community! I started developing with love when I was 11 (I'm now 20) and learned the basics of programming with the help of the forums! (Even though I was probably the most annoying user in löve's history.) I remember there weren't any video tutorials at the time, so I made (I th...
- Mon Oct 30, 2017 10:52 am
- Forum: Support and Development
- Topic: Referencing "self" inside of class functions outside of class creation
- Replies: 3
- Views: 1792
Re: Referencing "self" inside of class functions outside of class creation
Oh perfect! Thank you for the quick answer! This works well, I'm now defining those 3 functions inside of the CreateClass function with that shorthand. function CreatePlayer() local newPlayer={} setmetatable({},newPlayer) newPlayer.__index=newPlayer function newPlayer:load() end function newPlayer:u...
- Mon Oct 30, 2017 10:35 am
- Forum: Support and Development
- Topic: Referencing "self" inside of class functions outside of class creation
- Replies: 3
- Views: 1792
Referencing "self" inside of class functions outside of class creation
So I have a "Player.lua" file that returns a function, that creates / returns a class: player.lua function CreatePlayer() local player={ load=load, update=update, draw=draw, } setmetatable({},player) player.__index=player return player end As you see the class has 3 variables, load update and draw. ...
- Sun Aug 20, 2017 7:35 am
- Forum: General
- Topic: Monthly Love Mini Jams?
- Replies: 5
- Views: 2365
Re: Monthly Love Mini Jams?
I think that this would be very fun and want to paricipate, can one join in a few days only instead of weeks though? I'd be interested in this! My gut feeling is that every month might be too often for most people, though. Great feedback! Whatever works best for everyone, I don't want any strict ru...
- Wed Aug 09, 2017 11:06 pm
- Forum: General
- Topic: Monthly Love Mini Jams?
- Replies: 5
- Views: 2365
Monthly Love Mini Jams?
There was a thread that I saw on here that I really enjoyed, I can't seem to remember what it was called (Code art, something like that?). It was a thread of small creations, not usually games. Recently I found this project: http://creativecoding.club/ where they create web-based things every month....
- Thu Jul 20, 2017 12:32 am
- Forum: Ports
- Topic: LÖVR - a LÖVE-like engine for virtual reality
- Replies: 31
- Views: 72323
Re: LÖVR - a LÖVE-like engine for virtual reality
This is amazing! So impressive.
- Tue Apr 11, 2017 5:29 pm
- Forum: General
- Topic: Music Production Tutorials..?
- Replies: 5
- Views: 2766
Re: Music Production Tutorials..?
Just please do note that mixing/mastering is nothing more than subjective; one may subvert any rules that may exist. For sure! I would just cover common mixing practices, plug-ins, etc. The most difficult thing for me is developing and writing the score. I'll do a tutorial on that this week! That's...
- Mon Apr 10, 2017 8:01 pm
- Forum: General
- Topic: Music Production Tutorials..?
- Replies: 5
- Views: 2766
Music Production Tutorials..?
Would anybody be interested in a music production tutorial series to help with or start making their own game music? I would be using ableton which works on mac and windows os. I could do anything from the basics of the program to how to mix/master your finished songs. Let me know if anyone would be...
- Sun Feb 26, 2017 7:10 pm
- Forum: Support and Development
- Topic: Ios simulator error
- Replies: 4
- Views: 1952
Re: Ios simulator error
Alrighty