Search found 3 matches

by epichat
Mon Sep 17, 2012 3:49 pm
Forum: Libraries and Tools
Topic: Unnamed game
Replies: 2
Views: 1964

Re: Unnamed game

Actually this was the reason of my previous post (which was also my first). I plan to keep integrating feature after feature until it is a completed game, like Minecraft did. Since I'm a newb at programming (not a n00b, there's a difference: http://www.wikihow.com/Define-the-Difference-Between-a-Noo...
by epichat
Mon Sep 17, 2012 3:09 pm
Forum: Libraries and Tools
Topic: Unnamed game
Replies: 2
Views: 1964

Unnamed game

I have an idea for a game that combines puzzles, action, platforms, and paint. Basically, the player has to use various paints with special properties to destroy robots, not be sucked into space, etc. The red paint might be the funnest and the most dangerous paint in the game. Basically it catches f...
by epichat
Sun Sep 16, 2012 11:02 pm
Forum: Support and Development
Topic: Jumping
Replies: 2
Views: 1330

Jumping

Hello! I'm new to this online community, although I've been using this framework for a little while. I'm trying to make a platformer but I can't seem to be able to get jumping right (it's actually very sad). I already tried a tutorial on the wiki, but it was "incomplete" and it didn't work...