Search found 21 matches

by frpnit
Sat Apr 06, 2013 11:10 pm
Forum: Games and Creations
Topic: trAInsported
Replies: 210
Views: 117649

Re: trAInsported: Alpha testers needed

Congratulations sir, i've seen that your game was spoted on Indiegames blog!

http://indiegames.com/2013/04/freeware_ ... ns_on.html
by frpnit
Sat Mar 30, 2013 10:28 pm
Forum: General
Topic: 2D Blender animation tests
Replies: 16
Views: 13437

Re: 2D Blender animation tests

Interesting. I'm thinking of Spine support for Löve. Currently supported engines: https://github.com/EsotericSoftware/spine-runtimes But i don't know what .fbx are. Roughly speaking, it's a format that stores data from 3D model, like positions, rotations, rig (bones), textures used, as well as keyf...
by frpnit
Fri Mar 29, 2013 6:41 pm
Forum: General
Topic: 2D Blender animation tests
Replies: 16
Views: 13437

2D Blender animation tests

Hi all, I was messing around with Blender 3D for 2D animations. It's not that difficult at all, but consumed a good time of mine, since i had to plan the cutouts, and learn about rigging, uv maps, weight painting... Anyway, i think it might be a good solution for spritesheets, or maybe for a realtim...
by frpnit
Wed Feb 13, 2013 10:25 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1494200

Re: What's everyone working on? (tigsource inspired)

Jasoco wrote:Eh, why not. Here's a little taste.



An official video will come when an official topic does. When it's ready for Prime Time™.
Amazing work! Just seeking for a playable version!
by frpnit
Wed Feb 13, 2013 9:57 pm
Forum: Games and Creations
Topic: Plazma Being
Replies: 121
Views: 85257

Re: Plazma Being

Hey lads. Been a while since I posted an update on here. Got some good news. Plazma Being has been approved for release on Desura and is now available for pre-order :awesome: Thanks so much for all the help along the way!!! :awesome: :awesome: :cool: So cool man! I'm very glad that you make it thro...
by frpnit
Sat Dec 08, 2012 2:45 pm
Forum: Libraries and Tools
Topic: Simple test of spritebatch
Replies: 1
Views: 2123

Re: Simple test of spritebatch

Spritebatches are very effective, i've done a simple test before on my machine (a core i7) and in an old one (a pentium D with intel 950 integrated graphics) - just scrolling a tiled map with arrow keys - and the difference was impressive, if i'm not remembering wrong, the test ran 2.3 times faster ...
by frpnit
Mon Dec 03, 2012 6:37 pm
Forum: Games and Creations
Topic: Home Run
Replies: 13
Views: 9858

Re: Home Run

Loved the art style :)
by frpnit
Tue Nov 13, 2012 2:00 am
Forum: General
Topic: LuaJIT 2.0.0 has been released
Replies: 0
Views: 5905

LuaJIT 2.0.0 has been released

I think some people would like to know this... As of november 08, LuaJIT 2.0.0 became official!

Check it out in http://luajit.org/

Time to another Lövejit build? :D
by frpnit
Tue Nov 06, 2012 12:27 pm
Forum: General
Topic: Lövepapers (Love2D Wallpapers Thread)
Replies: 26
Views: 13899

Re: Lövepapers (Love2D Wallpapers Thread)

Okay, I had some time (finally) to do my first Lövepaper. The idea: I will call this the first one on the 'lovely thoughts' series - every paper will have one of these lovefaces (or whatever they are called, sorry but i really don't know his names... and there is some place to get them? I drawed min...
by frpnit
Mon Nov 05, 2012 10:29 pm
Forum: Libraries and Tools
Topic: Car thing
Replies: 6
Views: 4297

Re: Car thing

It reminded me the old Konami classic, Road Fighter. Cool and curious, because i've planned to do a remake of it a long ago, and even today i have this plan, but never worked on it (lazy, lazy man...)

Loved the tree '3D' effect, seems simple but effective!