Search found 29 matches

by Lüv
Sun Oct 21, 2012 3:35 pm
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

You could create some sort of complex login system and hide the source code so that only registered users can login and play. But that would involve a server... To play it you would still need to download the game to play it. The only way you can really make a difference is if the only thing the pl...
by Lüv
Sun Oct 21, 2012 3:13 pm
Forum: Support and Development
Topic: If I update the source code, would I lose my work?
Replies: 12
Views: 4602

Re: If I update the source code, would I lose my work?

Ok, i'll look into when i'm done. BTW Congratz Love 25,001 posts! :awesome:
by Lüv
Sun Oct 21, 2012 2:54 pm
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

You could create some sort of complex login system and hide the source code so that only registered users can login and play. But that would involve a server...
by Lüv
Sun Oct 21, 2012 2:34 pm
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

qaisjp wrote:
Lüv wrote:At least if you were to distribute the .exe instead of the .love, they won't be able to figure out how to use the source (unless of course they know about love2d).
The hints are all inside the code though.
Yea, all they would have to do is google it...

unless they were 4 :awesome:
by Lüv
Sun Oct 21, 2012 2:24 pm
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

At least if you were to distribute the .exe instead of the .love, they won't be able to figure out how to use the source (unless of course they know about love2d).
by Lüv
Sun Oct 21, 2012 12:17 pm
Forum: Support and Development
Topic: If I update the source code, would I lose my work?
Replies: 12
Views: 4602

Re: If I update the source code, would I lose my work?

qaisjp wrote:Anyway if you have something interesting contributed to the source code, why not post a pull request and make LOVE better?
Pull Request? Sorry I'm new to the forum world.
by Lüv
Sun Oct 21, 2012 3:03 am
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

BlackBulletIV wrote:You can use some sort of license to hinder them from distributing it as their own.
Yea, but this world isn't perfect... :cry:
by Lüv
Sun Oct 21, 2012 12:52 am
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

The bad thing about that is if he/she were to change the .love to .zip they can get your source code by unzipping it. If you think that is a bad thing, you shouldn't use LÖVE to write games you want to distribute, since that's pretty trivial to do no matter what distribution method you use. All I'm...
by Lüv
Sun Oct 21, 2012 12:41 am
Forum: Support and Development
Topic: How Do I Compile Games For All Systems.
Replies: 22
Views: 7844

Re: How Do I Compile Games For All Systems.

Robin wrote: you'll probably just want to distribute your .love and include instructions on where to get LÖVE.

The bad thing about that is if he/she were to change the .love to .zip they can get your source code by unzipping it. Which would be BAD if it was a commercial game.
by Lüv
Sun Oct 21, 2012 12:32 am
Forum: Support and Development
Topic: If I update the source code, would I lose my work?
Replies: 12
Views: 4602

Re: If I update the source code, would I lose my work?

I'm talking about the source and thanks Robin