Search found 28 matches

by NobodysSon
Sat Jan 19, 2019 6:49 pm
Forum: Games and Creations
Topic: Slot machine game Multiplay81 v1.1
Replies: 2
Views: 2339

Re: Slot machine game Multiplay81 v1.1

I watched the game play video (haven't tried the game yet) and it looks really nice! One thing that struck me was how good the odds of winning are. It seemed that every time you spun you won. It didn't seem like gambling at all. As a player at a casino I would appreciate that but it would get dull f...
by NobodysSon
Sat Jan 12, 2019 6:21 pm
Forum: General
Topic: Scroll Bar Going Too Far
Replies: 6
Views: 1618

Re: Scroll Bar Going Too Far

Thank you for the explanations Nelvin and Zorg
by NobodysSon
Sat Jan 12, 2019 6:18 pm
Forum: General
Topic: Needing help with scaling.
Replies: 2
Views: 1175

Re: Needing help with scaling.

To build a little more on what pgimeno said, in order for your code to deal with any resolution the coordinates to display your various images,text, etc should be set relative to the screen size rather than using hard coded values. For instance, if you had an 800 x 600 window and were placing a pixe...
by NobodysSon
Fri Jan 11, 2019 4:42 pm
Forum: General
Topic: Scroll Bar Going Too Far
Replies: 6
Views: 1618

Re: Scroll Bar Going Too Far

:megagrin: Thank you for being my second pair of eyes, Nelvin! I cannot say how many times I missed that. One question: I noticed you added an additional 0.5 to the calculation of the scrollbar's position: scrollBar.position = math.floor(scrollBar.y/factor + 0.5) + 1 I removed it to see if I could s...
by NobodysSon
Fri Jan 11, 2019 5:54 am
Forum: General
Topic: Scroll Bar Going Too Far
Replies: 6
Views: 1618

Scroll Bar Going Too Far

I've been trying to get a simple scroll bar functioning for a word puzzle game I am working on but I have run into a problem that I can't seem to wrap my head around how to solve. The scroll bar works but it runs the text right off the screen. I would like to be at the end of the text at the same ti...
by NobodysSon
Thu Jan 03, 2019 3:54 am
Forum: General
Topic: intensity of printing
Replies: 4
Views: 1215

Re: intensity of printing

I'm curious as why the line with multiple reprintings is more intense. Are multiple alpha levels being combined or what?
by NobodysSon
Thu Jan 03, 2019 3:49 am
Forum: General
Topic: Stand-alone games as modules?
Replies: 2
Views: 868

Re: Stand-alone games as modules?

Hey, that's an interesting method, snaker1! And it works like a charm!
Thanks!
by NobodysSon
Thu Jan 03, 2019 12:30 am
Forum: General
Topic: Stand-alone games as modules?
Replies: 2
Views: 868

Stand-alone games as modules?

A slightly belated Happy New Year! :awesome: I have several small puzzle games that I have written each consisting of a single main.lua file and a few image and sound resources. Is there an effective way to call them as modules? I am imagining having a main.lua file that displays a simple menu and p...
by NobodysSon
Sat Dec 22, 2018 4:53 pm
Forum: Games and Creations
Topic: GMKR: create, play and share 2d rpg map
Replies: 6
Views: 4090

Re: GMKR: create, play and share 2d rpg map

The download links on the website don't seem to be active.
by NobodysSon
Sat Jul 28, 2018 8:50 pm
Forum: Games and Creations
Topic: simple name input
Replies: 2
Views: 1367

Re: simple name input

I just get a blank window when I run either of the .love files.