Search found 6 matches

by OUT
Mon Oct 19, 2009 7:49 am
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

Re: löve newbie has some questions

what kind of collision? i am just asking, because if you want to register a collision, i am not sure how to do that yet BUT if you just want your game objects to collide, I can help in that. In that case you just have to create a physics world first, then create bodies in that and attach shapes to t...
by OUT
Sun Oct 18, 2009 8:24 pm
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

Re: löve newbie has some questions

wow thanks for the fast answer ! this forum is cool.
now i can go to sleep with this stuff being solved :)
by OUT
Sun Oct 18, 2009 7:34 pm
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

Re: löve newbie has some questions

I see, thanks for the tip anyway I have a new problem: as a first project, today I made PONG. Good learning experience. The top and the bottom of the screen are shapes of a static body in the physics world. The player walls are also shapes of static bodies, if the players push their buttons, I modif...
by OUT
Sun Oct 18, 2009 3:03 pm
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

Re: löve newbie has some questions

teehee!
I found the orgasmic CAMERA class!

p.s. the wiki is awesome as well
by OUT
Sun Oct 18, 2009 6:28 am
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

Re: löve newbie has some questions

thanks
wow it is really great that basically if you download a game you can inspect the source
by OUT
Sat Oct 17, 2009 10:56 pm
Forum: General
Topic: löve newbie has some questions
Replies: 11
Views: 4630

löve newbie has some questions

Hi all! I explored löve 1 week ago and I'm very happy with it ^^ I will ask my questions here, in this thread. Now I just have one: SCROLLING I am a newbie at game dev, but I did some simple stuff in C++ with SDL. Basically you can copy surfaces, or part of them on top of other surfaces. I had a big...