Search found 85 matches

by hagish
Sat Jun 29, 2013 9:08 pm
Forum: Games and Creations
Topic: Das Tal - combat-prototype (micro mini mmö :) )
Replies: 4
Views: 2961

Re: Das Tal - combat-prototype (micro mini mmö :) )

The graphics in this prototype as just "collected" from opengameart and alike.
by hagish
Fri Jun 28, 2013 8:56 am
Forum: Games and Creations
Topic: Das Tal - combat-prototype (micro mini mmö :) )
Replies: 4
Views: 2961

Das Tal - combat-prototype (micro mini mmö :) )

For our current project "Das Tal" (small scale mmo) we worked on a small gameplay prototype. The prototype is an arena like pvp game for up to 10 players. If there are more players everything starts to lag horribl. But network performance is not the focus of the prototype so it is perfectly ok. Team...
by hagish
Tue Dec 04, 2012 11:42 pm
Forum: LÖVE-Android
Topic: help on standalone game
Replies: 21
Views: 10824

Re: help on standalone game

Omg, it works :)
I just merged my changes into the master branch. Content from the assets/ directory is now automatically available in löve.
by hagish
Mon Dec 03, 2012 3:26 pm
Forum: LÖVE-Android
Topic: help on standalone game
Replies: 21
Views: 10824

Re: help on standalone game

I'm still working on this. But the good solution turned out to be more complicated than expected ;) I ended up adding a new archive to physfs (apk files that are chrooted into the assets/ folder) because all other solutions where incredibly ugly. Code is done but does not work %). So next step is de...
by hagish
Sat Dec 01, 2012 11:47 pm
Forum: LÖVE-Android
Topic: help on standalone game
Replies: 21
Views: 10824

Re: help on standalone game

I found a way to start an apk bundled game without extra copies. Putting an extracted love file into the assets/ folder, a modified startup code and a small hack in the filesystem modul did the job (branch filesystem). I only need to cleanup and extend love so that it is possible to set a root path ...
by hagish
Sat Dec 01, 2012 8:42 pm
Forum: LÖVE-Android
Topic: ttf fonts are having bad offsets?
Replies: 3
Views: 2653

Re: ttf fonts are having bad offsets?

Yes currently it is 0.7.2.
by hagish
Wed Sep 12, 2012 10:20 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 53593

Re: love-java-android/love-native-android: project informati

I'm a noob. I don't distinguish all the versions. I'm using the version: "------ löve2d source port to android - love-native-android -----------------------------" (By the way, the structure of the first post isn't that easy to read, in my opinion :P) Oh no, nobody likes my ugly ---- :) I just edit...
by hagish
Mon Jul 16, 2012 8:04 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 53593

Re: love-java-android/love-native-android: project informati

Added apk download link in the first post. Thanks to moe.
by hagish
Tue Jun 26, 2012 8:09 am
Forum: LÖVE-Android
Topic: Mark old threads?
Replies: 7
Views: 3425

Re: Mark old threads?

I adjusted the project info posting and mentioned both projects and their repositories.
by hagish
Mon May 21, 2012 7:07 pm
Forum: LÖVE-Android
Topic: In a nutshell, what's not working actually ?
Replies: 50
Views: 16635

Re: In a nutshell, what's not working actually ?

Could you try the version without audio? Try removing you ogg playback:

-> Caused by: java.lang.UnsatisfiedLinkError: Couldn't load ogg: findLibrary returned null

Still crashing then?