Search found 53 matches

by Fourex
Tue Sep 20, 2011 2:11 pm
Forum: Support and Development
Topic: Colliding with particle
Replies: 9
Views: 1507

Re: Colliding with particle

This sounds EXACTLY like something I made a while ago. Feel free to use it as inspiration. You should remake it from scratch though, so you know the code and can edit it as you like.

EDIT: Just to be clear "use it as inspiration" means open it up and look at the code :nyu:
by Fourex
Fri Jan 14, 2011 6:56 am
Forum: Games and Creations
Topic: Claustrum: a small work in progress [NEW! as of Jan 13]
Replies: 7
Views: 1432

Re: Claustrum: a small work in progress

I've added a new version! Additions: -A health bar -Now you can't go out of the screen (thanks to Ensayia for inspiration) -"Invisibility" - I didn't know what else to call it. While active, you can pass through orbs unharmed (use space) -Power bar (this goes down rapidly while invisible) -To stop t...
by Fourex
Wed Jan 12, 2011 7:26 am
Forum: Games and Creations
Topic: Claustrum: a small work in progress [NEW! as of Jan 13]
Replies: 7
Views: 1432

Claustrum: a small work in progress [NEW! as of Jan 13]

I haven't used Love in a long while, so I began a very easy project to refresh my memory. I'm not done, but I was hoping I could get some feedback! Claustrum (Latin for an enclosed space ) is a simple game which uses only the arrow keys, the space bar, and the s key. You control an orb, and try to a...
by Fourex
Tue Jan 11, 2011 1:58 am
Forum: General
Topic: Best and worst game-making habits (forum-game)
Replies: 16
Views: 2544

Re: Best and worst game-making habits (forum-game)

Thanks for the help! This will come in handy.
by Fourex
Tue Jan 11, 2011 12:02 am
Forum: General
Topic: Best and worst game-making habits (forum-game)
Replies: 16
Views: 2544

Re: Best and worst game-making habits (forum-game)

I see a few people mentioning that a good coding practice is to split up code into multiple files. How does one go about doing this? I don't have any experience working with the love.filesystem functions.
by Fourex
Wed Mar 17, 2010 4:47 am
Forum: Games and Creations
Topic: Cards. The game with no rules.
Replies: 11
Views: 4744

Re: Cards. The game with no rules.

I get the blue error screen... :cry:
by Fourex
Thu Mar 11, 2010 2:51 am
Forum: Games and Creations
Topic: Towlr: Bury My Heart at Towlr Mountain
Replies: 22
Views: 5597

Re: Towlr: Bury My Heart at Towlr Mountain

WIN! I got cake in 10 tries! This is an awesome little game! It would be awesome to make a whole bunch of these towlr games, and put them together. When you finish one, you move onto the next, and so on, like levels.
by Fourex
Fri Mar 05, 2010 6:20 am
Forum: Games and Creations
Topic: Öboron - Planet Defense [Updated Feb 25]
Replies: 18
Views: 5296

Re: Öboron - Planet Defense [Updated Feb 25]

Awesome ideas! Thanks! I'm in the middle of setting up a power-up system. It should be done within a few days!
by Fourex
Wed Mar 03, 2010 3:26 pm
Forum: General
Topic: Why this project is so great
Replies: 6
Views: 1981

Re: Why this project is so great

I have a "Love" folder on my desktop. At first my friends thought it was where I kept nude pictures of my girlfriend...
by Fourex
Fri Feb 26, 2010 5:19 am
Forum: Games and Creations
Topic: Öboron - Planet Defense [Updated Feb 25]
Replies: 18
Views: 5296

Re: Öboron - Planet Defense [Updated Feb 25]

New update! I've added a main menu, and pausing.(Both are very rough, but at least the guts are there.) The seed for the random numbers also changes every round. (Before, the first round was always exactly the same.) No change in the game-play though. :( I hope you like it! Please, any suggestions a...