Search found 7 matches

by Berzee
Wed May 15, 2013 8:49 pm
Forum: Support and Development
Topic: I'm going to go on a rant.
Replies: 12
Views: 3579

Re: I'm going to go on a rant.

I feel the same way. I tried to make a basic platformer for years and didn't really succeed until I finally made one with Flixel...mainly because in The Olden Days of five years ago it was slightly harder to find things that took care of stuff like "double buffering" for you. =P I agree wi...
by Berzee
Tue May 14, 2013 6:14 pm
Forum: Support and Development
Topic: [SOLVED (case sensitive .zip)] .love and .exe won't run
Replies: 4
Views: 2799

Re: .love and .exe won't run -- maybe a Filesystem issue?

Ahh, that explains it. I knew I remembered getting more descriptive error messages, once upon a time. =)
Regarding the exe still not working, it sort of magically...is...now. So I guess it was just the case sensitivity after all. I feel a mixture of dumb and relieved. ^_^ Thanks again, you-all!
by Berzee
Tue May 14, 2013 6:00 pm
Forum: Support and Development
Topic: [SOLVED (case sensitive .zip)] .love and .exe won't run
Replies: 4
Views: 2799

Re: .love and .exe won't run -- maybe a Filesystem issue?

Bahaha, good find. =P That's very odd, I agree. By the by, how did you find it so quickly? Just ingenious intuition, or was there a debugging option I was overlooking?

The .love works now that I fixed the capitalization :)
weirdly, however, the resultant .exe is still failing.
by Berzee
Tue May 14, 2013 5:45 pm
Forum: Support and Development
Topic: [SOLVED (case sensitive .zip)] .love and .exe won't run
Replies: 4
Views: 2799

[SOLVED (case sensitive .zip)] .love and .exe won't run

Hi friends! Here is a .love file for a hexagonal map editor I'm making: https://dl.dropboxusercontent.com/u/24065421/HexMapEditor.love If I unzip that into a directory and drag the directory onto love.exe, it runs fine. However, if I drag HexMapEditor.love directly onto love.exe (or if I try to make...
by Berzee
Thu Dec 13, 2012 2:15 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1002065

Re: Avatars: OBEY!

I respect this plan.
by Berzee
Tue Dec 11, 2012 2:16 am
Forum: Games and Creations
Topic: "Kata vs. Kata" -- input-recording fighting game (finished)
Replies: 9
Views: 7744

Re: "Kata vs. Kata" -- input-recording fighting game (finish

Haha, thanks all. :) Very cool, looks fun and the graphics are very good too :nyu: real sprites would be a good starting point. :awesome: I am conflicted! I will choose to believe the option that is more flattering. Maybe someday I will make the animations more than one frame for most poses though, ...
by Berzee
Sun Dec 09, 2012 9:21 pm
Forum: Games and Creations
Topic: "Kata vs. Kata" -- input-recording fighting game (finished)
Replies: 9
Views: 7744

"Kata vs. Kata" -- input-recording fighting game (finished)

Hi everyone! I am pleased to show you my first creation using LOVE (and Zoetrope) -- Kata vs. Kata!!!!1 It's...I don't know if it has a genre name. =P It's a fighting game where both players enter a string of moves and see how they turn out -- in effect, devising the most unbeatable of katas and see...