Search found 2409 matches

by zorg
Wed Nov 14, 2018 5:46 pm
Forum: General
Topic: Socialise with LÖVE!
Replies: 86
Views: 60004

Re: Socialise with LÖVE!

At the time of me writing this post, there were about 80 people in there, not counting bots and people having more than one client open; do note that no one sent any message in the 10 minutes i was on, which is perfectly normal. You can still ask despite the silence.
by zorg
Wed Nov 14, 2018 3:18 pm
Forum: Support and Development
Topic: How do 3D?
Replies: 9
Views: 1603

Re: How do 3D?

All of the above could be done in 0.10. As I said, I haven't used depth buffers or backface culling yet, so no idea how to enable them. Sorry for the somewhat-necroing, but since you referred to this post in another thread, i thought i expand on these two "missing pieces"; For depth buffers, love.g...
by zorg
Mon Nov 12, 2018 6:30 am
Forum: Support and Development
Topic: Trouble With Tables
Replies: 2
Views: 85

Re: Trouble With Tables

Do note that Z.A.B has absolutely nothing to do with A.B in veethree's solution; they are separate tables.
by zorg
Fri Nov 09, 2018 9:04 am
Forum: Support and Development
Topic: Build crashes when dropping onto love.exe, but not through sublime
Replies: 4
Views: 120

Re: Build crashes when dropping onto love.exe, but not through sublime

JJSax wrote:
Fri Nov 09, 2018 8:08 am
also thanks for that information. I didn't realize that lua function doesn't work with love2d.
Technically it does work, you just need to be aware of the limitations and caveats; bottom line, it's easier and simpler in most cases to just use love.filesystem stuff.
by zorg
Fri Nov 09, 2018 7:50 am
Forum: General
Topic: Getting LOVE2D to run faster and AI stuff
Replies: 1
Views: 91

Re: Getting LOVE2D to run faster and AI stuff

Delete one of your threads please, you double-submitted.
by zorg
Fri Nov 09, 2018 12:15 am
Forum: Support and Development
Topic: How do i resize a window
Replies: 1
Views: 81

Re: How do i resize a window

love.window.setMode
but do realize, that if you want a specific size at startup, using a conf.lua and setting the window to false in there is the best solution, since then it won't flash at startup because of the resizing.
by zorg
Tue Nov 06, 2018 5:13 pm
Forum: Support and Development
Topic: [SOLVED] love.window.setMode() "releases" all keys?
Replies: 6
Views: 161

Re: love.window.setMode() "releases" all keys?

Another solution would be to "stage" changes into variables, and only apply screen changes when you're not expecting any more input... like pressing/clicking on an "apply" button in an options menu like most games do it.
by zorg
Tue Nov 06, 2018 12:56 pm
Forum: General
Topic: [Test]HTTPS support for Windows (NO libraries required)
Replies: 4
Views: 822

Re: [Test]HTTPS support for Windows (NO libraries required)

HDPLocust wrote:
Tue Nov 06, 2018 9:40 am
Also we can just use luasec.
So... what release of luasec does not require other libraries? and more importantly, non-lua ones?
by zorg
Sun Nov 04, 2018 7:01 pm
Forum: Support and Development
Topic: [SOLVED] Problem with shaders (especially with texture_coords)
Replies: 13
Views: 822

Re: [SOLVED] Problem with shaders (especially with texture_coords)

Not sure if I missed something, but can't you just create a mesh for the circle, rect etc. including the texture uvs/vertex colors or whatever you need? Just wanted to respond to this post as well; yes, afaik you can use custom meshes and even a 1*1px texture on it, with the correct uvs so that it'...
by zorg
Sat Nov 03, 2018 6:27 pm
Forum: Support and Development
Topic: Canvases
Replies: 4
Views: 371

Re: Canvases

Because you forgot to setColor(1,1,1) before drawing the canvas to the screen; the graphics state remembers the last set color, and if you're not careful, it can tint things you don't want tinted.