Search found 1786 matches

by zorg
Sat Sep 23, 2017 2:17 pm
Forum: General
Topic: issue with circle pong collision detection
Replies: 3
Views: 132

Re: issue with circle pong collision detection

atan2 takes arguments in the order of y,x; as a matter of fact; you may be expecting 0 degrees/radians to point in a direction other than it actually does, though.
by zorg
Thu Sep 21, 2017 4:59 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 170

Re: Image bug

With the above code, if the speed would be lower, the character may not move at all;
What you want instead, is to move it without flooring, but floor the coordinates when drawing.
by zorg
Tue Sep 19, 2017 5:00 pm
Forum: Support and Development
Topic: Arg passed is nil
Replies: 7
Views: 389

Re: Arg passed is nil

Post demeanor matching the poster's nick. :3
Anyway, yeah, it's "colon' notation, and i wouldn't necessarily call people neither insane, nor masochistic to use either/or, just not mixed.
by zorg
Fri Sep 15, 2017 6:28 am
Forum: General
Topic: about run love by nopad
Replies: 5
Views: 218

Re: about run love by nopad

"notepad", in this case, "notepad++".
Also please don't open new threads for the same issue.
by zorg
Fri Sep 15, 2017 6:28 am
Forum: General
Topic: Thanks I get it
Replies: 5
Views: 291

Re: Thanks I get it

Also, just to rain on your parade, the PATH variable should have had at least a dozen paths already in there... so in effect, you may have borked everything else that you could run from the command line from anywhere.
by zorg
Thu Sep 14, 2017 12:23 pm
Forum: General
Topic: Jagged filled shapes
Replies: 7
Views: 334

Re: Jagged filled shapes

You could try drawing the line version over the filled; with either the line being a few px bigger, or the filled smaller... if the same size did not work, i mean.
by zorg
Wed Sep 13, 2017 11:29 am
Forum: General
Topic: get what angle an object is moving at ?
Replies: 5
Views: 231

Re: get what angle an object is moving at ?

And thankfully, lua has functions for that: math.deg and math.rad convert from radians to degrees and vice versa.
by zorg
Wed Sep 13, 2017 7:30 am
Forum: Support and Development
Topic: Mother 3's Rolling Meters.
Replies: 21
Views: 933

Re: Mother 3's Rolling Meters.

I mean, there's always more than one way of accomplishing things.
With or without canvases.
With or without scissors.
With print statements, text objects, or sprite atlases; with or without quads.

But hey, at least you got it working...even if it seems highly inefficient.
by zorg
Tue Sep 12, 2017 4:38 pm
Forum: Support and Development
Topic: Mother 3's Rolling Meters.
Replies: 21
Views: 933

Re: Mother 3's Rolling Meters.

We're not gonna code the thing for you.

Edit: Lol entitlement.
by zorg
Tue Sep 12, 2017 3:55 pm
Forum: Support and Development
Topic: Mother 3's Rolling Meters.
Replies: 21
Views: 933

Re: Mother 3's Rolling Meters.

JustFedor wrote:
Tue Sep 12, 2017 3:24 pm
So... Anyone have an idea?
Yeah, plenty; look above your post to find at least a dozen details on how to implement it yourself.