Search found 3073 matches

by zorg
Sun Apr 11, 2021 11:44 am
Forum: General
Topic: Checking if anyone has got JUMPER to work recently?
Replies: 8
Views: 282

Re: Checking if anyone has got JUMPER to work recently?

What you described sounds right and it was a pathway I serially considered before finding the love wiki version worked immediately for reasons I still don't understand. ... Edit: I've tested the program in README and the ones in the examples/ subdirectory. They all work for me. By contrast, the one...
by zorg
Sun Apr 11, 2021 9:40 am
Forum: Support and Development
Topic: If statement and Goto
Replies: 28
Views: 906

Re: If statement and Goto

Yeah, I probably would not use this either. This certainly works, but this example suffers from " magic values ", and it adds a level of indirection that doesn't add to readability or reliability. At the very least, if you wanted to use a system like this, you should add some constants fo...
by zorg
Fri Apr 09, 2021 6:06 pm
Forum: Support and Development
Topic: Multidimentional arrays/Tables
Replies: 13
Views: 354

Re: Multidimentional arrays/Tables

Almost.

for i=1,10 would cope with it in terms of returning nil on the item.

ipairs would stop iterating on the first gap.

you decide which is worse, having one gap, or an arbitrary part of the map missing. :3

(that said, due to we're using nested tables, it's of course a bit more complicated)
by zorg
Fri Apr 09, 2021 11:23 am
Forum: Support and Development
Topic: Multidimentional arrays/Tables
Replies: 13
Views: 354

Re: Multidimentional arrays/Tables

Hypothetically, for education sake, to redraw those images in a 10x10 grid, is it safe to use integer indexes? I assume using ipairs is more robust if an index is deleted? safe how? the example already used integer indices... or do you mean just using a 1D array instead? ipairs will also be worse i...
by zorg
Fri Apr 09, 2021 7:47 am
Forum: Support and Development
Topic: Multidimentional arrays/Tables
Replies: 13
Views: 354

Re: Multidimentional arrays/Tables

I think that is a fine way of doing it, and yes, lua (the language löve gives you to use) expects you to define all inner tables you want to use, after all, you can't index nothing. You could write a small helper function to define them for you, but having images[ i ] = {} in the outer loop is not t...
by zorg
Thu Apr 08, 2021 9:58 am
Forum: Support and Development
Topic: File paths: I've tried everything
Replies: 13
Views: 318

Re: File paths: I've tried everything

Works on my pc too, with win7 so i couldn't reproduce the issue... though the exclusive fullscreen thing did scare the hell out of me.
by zorg
Thu Apr 08, 2021 6:31 am
Forum: General
Topic: Server move incoming, expect a little bit of downtime
Replies: 14
Views: 2634

Re: Server move incoming, expect a little bit of downtime

The font size on the wiki is now suddenly much bigger than it is in the forums. Please make them the same size, so that one common browser zoom factor can be used for forum and wiki. Both are served from the same domain, so you now have to switch between zoom levels every time, if you prefer a cert...
by zorg
Tue Apr 06, 2021 8:27 am
Forum: General
Topic: Looking for algorithm like flood fill
Replies: 7
Views: 493

Re: Looking for algorithm like flood fill

And how would you do the checking exactly? Floodfill kinda implies pixels, i don't think that's the way you want to handle this; since you just want to tell what room tiles are in, why not do one of two things: 1. use one (or more, potentially overlapping, if the rooms aren't rectangular) rectangles...
by zorg
Fri Apr 02, 2021 11:31 am
Forum: Support and Development
Topic: Multple Windows (love.window)
Replies: 7
Views: 639

Re: Multple Windows (love.window)

No, it's not possible with Löve (and I'm not sure but I think it's not possible on Windows for GL applications in general to open multiple windows). Some OpenGL-supporting emulators might beg to differ, but i'm not sure about the difference there, if one exists, to allow that kind of thing... To cl...
by zorg
Thu Apr 01, 2021 2:28 pm
Forum: Support and Development
Topic: Multple Windows (love.window)
Replies: 7
Views: 639

Re: Multple Windows (love.window)

While I will probably go with a GUI library I am curious about running multiple Love apps. How would I go about running another Love app from inside of a currently running Love app? Would this be a portable solution (across OS). I did do this thing on the löve discord server as a test, it only uses...