Search found 81 matches

by buhb11
Thu Jun 20, 2013 4:57 am
Forum: Games and Creations
Topic: SlimeBoy
Replies: 12
Views: 5248

Re: SlimeBoy

josefnpat wrote:I do not believe English is his first language, but I'm not sure that makes this a plausible excuse.

I don't think he understands what plagiarism is, as he clearly claims this project as his own. (Shame of him, if otherwise.)
"
I know what plagiarism means,and I am not very proud of it.
by buhb11
Thu Jun 20, 2013 4:50 am
Forum: Games and Creations
Topic: SlimeBoy
Replies: 12
Views: 5248

Re: SlimeBoy

I feel bad , but is true i used his art and levels because i could`t make mine , i suck at art.However if you play the game you will see that i've done some changes. I am sorry,I am going back to unity.Awesome x99 community and people sorry for beginning stupid. Last Edit : This was a learning proje...
by buhb11
Wed Jun 19, 2013 4:13 pm
Forum: Games and Creations
Topic: SlimeBoy
Replies: 12
Views: 5248

SlimeBoy

Hey lovers!

This is my second game that i made in Love2d.If you are going to download please let a mark from 1 to 10.
Currently there are 13 lvls.Enjoy
by buhb11
Tue Jun 18, 2013 1:21 pm
Forum: General
Topic: LÖVE + LDT (Lua Development Tools) Tutorial Video
Replies: 2
Views: 3150

Re: LÖVE + LDT (Lua Development Tools) Tutorial Video

OMG , this is awesome !! Thx for sharing!!
by buhb11
Mon Jun 17, 2013 6:12 pm
Forum: Support and Development
Topic: [Help]Saving/Loading
Replies: 3
Views: 2416

[Help]Saving/Loading

Hey Lovers, I am working on my platformer game and i`d like to know a way for saving/loading my levels.I know i should do something with love.filsystem, and i`ve tried a couple of things but i can`t write and save a level correctly. So let me explain you better,i have a variable that stores my curre...
by buhb11
Mon Jun 17, 2013 8:27 am
Forum: Support and Development
Topic: Tutorial on bullets?
Replies: 6
Views: 5246

Re: Tutorial on bullets?

Watch this vid : http://www.youtube.com/watch?v=S2oO2wbsXQs.If you got any questions ask me!
by buhb11
Fri Jun 14, 2013 11:33 pm
Forum: Support and Development
Topic: LOVE2D Capabilities
Replies: 11
Views: 4997

Re: LOVE2D Capabilities

To be honest Super Meat boy is not that fancy.I mean it dosent have awesome physics or it dosent have 1 million sprites rendered at once or super effects.If you learn all the modules and syntacks and you are an awesome designer then you have Super Meat boy! Dont forget to ask the comunity if you hav...
by buhb11
Fri Jun 14, 2013 10:41 pm
Forum: Games and Creations
Topic: Mr. BallGuy 2!!!! ***V0.1.1 ALPHA***
Replies: 23
Views: 9301

Re: Mr. BallGuy 2!!!! ***V0.1.0 ALPHA***

I cant see the point
by buhb11
Wed Jun 12, 2013 6:48 am
Forum: Support and Development
Topic: Multiplayer tutorials?
Replies: 4
Views: 3540

Re: Multiplayer tutorials?

I found multiple topics about this, they should help you: http://love2d.org/forums/viewtopic.php?f=4&t=36159 (Portfowarding) http://love2d.org/forums/viewtopic.php?f=4&t=33135 (Client/Server set-up) http://love2d.org/forums/viewtopic.php?f=4&t=33894. (A Multiplayer game demo) Thanks you...
by buhb11
Tue Jun 11, 2013 8:20 pm
Forum: Support and Development
Topic: Multiplayer tutorials?
Replies: 4
Views: 3540

Re: Multiplayer tutorials?

Hi. In my opinion I think that multiplayer games (especially action-based multiplayer games) are not that simple to pull off not only because of the technical aspect of learning the LuaSocket library but also because you have to figure out how to deal with lag and so on. A good starting point would...