Search found 23 matches

by interstellarDAVE
Sat Feb 09, 2013 7:42 am
Forum: Games and Creations
Topic: [TPE1] Loveless
Replies: 2
Views: 3005

Re: [TPE1] Loveless

So I have progress, but it is not pretty. Spending more time on programming then on graphics, so we get some beautiful paint skills. So far I have a menu system, both for the main menu and the in game pause menu. they both are fully functional, but I don't have any options yet (so that doesn't work....
by interstellarDAVE
Wed Feb 06, 2013 10:13 pm
Forum: Support and Development
Topic: All sorts of questions on how to better my game.
Replies: 3
Views: 3337

Re: All sorts of questions on how to better my game.

I sort of came up with a similar idea and tried to make it, got distracted and never finished. It was a little disorganized, but I'll come back to it. About the starfield, I made something that generates 500 stars randomly and its pretty instantaneous. I changed the size and the alpha to give it a s...
by interstellarDAVE
Wed Feb 06, 2013 9:37 pm
Forum: Games and Creations
Topic: [TPE1] HexaSweeper (Alpha 0.3.1)
Replies: 18
Views: 10937

Re: [TPE1] HexaSweeper

It looks like you are using classes, wouldn't it be possible to make each Hex a class and give it a mouseclick function like a button? Not too sure how to implement that though since i don't know if buttons are built in element to love. You might have to program all that stuff by scratch. Its coming...
by interstellarDAVE
Wed Feb 06, 2013 4:08 pm
Forum: General
Topic: February Themed Project Event: Löve in all the Wrong Places
Replies: 17
Views: 13079

Re: February Themed Project Event: Löve in all the Wrong Pla

@Bulbamaster I would say make something inspired by it, but not do an adaptation of it, so use the same core concepts, but make it your own.
by interstellarDAVE
Tue Feb 05, 2013 10:27 pm
Forum: General
Topic: Math.Random question
Replies: 12
Views: 8055

Re: Math.Random question

My recommendation would be to use random to give the object a destination and a speed (like others have mentioned here). Something like this. function npc:updatepath() object_destination_x = math.random(1,windowwidth) object_destination_y = math.random(1,windowheight) object_traveltime = math.random...
by interstellarDAVE
Mon Feb 04, 2013 10:03 pm
Forum: General
Topic: Graphics Editor of Choice?
Replies: 42
Views: 24596

Re: Graphics Editor of Choice?

As a side note: I thought that Adobe Air supported Linux, no? If not, that's pretty strange considering all the other OS' it supports (including Android OS, which is built on Linux). Linux is a weird one. Seems some companies don't really want to support it for some reason, especially weird since M...
by interstellarDAVE
Mon Feb 04, 2013 7:18 pm
Forum: General
Topic: LÖVEFEST IIII: Return of the Revenge of the Fest
Replies: 32
Views: 23362

Re: LÖVEFEST IIII: Return of the Revenge of the Fest

Hrms, this puts me in an awkward position because I kind of already pushed at having a competition thinger and started it on the 1st. I would love to do both, but I don't have that kind of time to commit to two intensive projects like that. Eek, I just saw that competition! Hope it goes well, sorry...
by interstellarDAVE
Mon Feb 04, 2013 4:53 pm
Forum: General
Topic: February Themed Project Event: Löve in all the Wrong Places
Replies: 17
Views: 13079

Re: February Themed Project Event: Löve in all the Wrong Pla

I actually have an idea I've been saving specifically for the purpose of using that idea in the next competition I find. It's a game based off the idea in a manga i read called Sankarea ( its great ) called confused eating . That's when a zombie loves a human, and they want to show affection for th...
by interstellarDAVE
Mon Feb 04, 2013 4:49 pm
Forum: General
Topic: LÖVEFEST IIII: Return of the Revenge of the Fest
Replies: 32
Views: 23362

Re: LÖVEFEST IIII: Return of the Revenge of the Fest

Hrms, this puts me in an awkward position because I kind of already pushed at having a competition thinger and started it on the 1st.

I would love to do both, but I don't have that kind of time to commit to two intensive projects like that.
by interstellarDAVE
Mon Feb 04, 2013 12:14 am
Forum: Games and Creations
Topic: [TPE1] Loveless
Replies: 2
Views: 3005

[TPE1] Loveless

So here is my work in progress entry for the February Themed Project Event Its called Loveless. I've been playing around with the idea the past few days and I'm pretty confident on where I want to take this. This is the main character http://i49.tinypic.com/zvwggn.gif He doesn't have a name yet but ...