Search found 155 matches

by szensk
Sat Feb 13, 2016 5:11 pm
Forum: General
Topic: New Icons
Replies: 77
Views: 21727

Re: New Icons

Jack5500 wrote:I like them, can you provide them as svg or any other vector format?
https://bitbucket.org/rude/love/commits ... 224e5160d5
blorbin wrote:If you were to make these a .ico file i would manualy change it :D
https://bitbucket.org/rude/love/commits ... 204bcdd191
by szensk
Sat Feb 13, 2016 4:13 pm
Forum: General
Topic: New forum software?
Replies: 8
Views: 1471

Re: New forum software?

I vote against Discourse. It's nigh unusable. I cannot figure out what problem it exists to solve other than to make my phone into a hand warmer.
by szensk
Sun Feb 07, 2016 6:48 am
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 103
Views: 74035

Re: Love.js - A Direct Emscripten Port

Oh wow! Great work Tanner. :D
by szensk
Sat Feb 06, 2016 8:23 am
Forum: Support and Development
Topic: For making complex physics in löve, is creating a personalized engine the only option?
Replies: 21
Views: 2830

Re: For making complex physics in löve, is creating a personalized engine the only option?

What I did for static JSON data was load it with dkjson into a Lua table, then serialize the table with Serpent (or any decent Lua serialization library) and finally write that resulting string to a new file. Basically compiling JSON to Lua tables ahead of time.
by szensk
Sat Nov 07, 2015 3:00 am
Forum: Libraries and Tools
Topic: MD5 Implementation
Replies: 14
Views: 2248

Re: MD5 Implementation

This is a strange error.

I tried replicating on my machine but no success. Do either of you have a complete example I can test?
by szensk
Sat Sep 12, 2015 4:56 am
Forum: Support and Development
Topic: how i get the x, y, width, height of something draw
Replies: 2
Views: 597

Re: how i get the x, y, width, height of something draw

no. Love doesn't store that information. You should store the x,y, width, and height yourself. local rects = {} function love.load() table.insert(rects, {x=100,y=100,w=200,h=50}) for i=1,10 do -- let's add 10 random rectangles table.insert(rects, {x=math.random(0,600),y=math.random(0,480),w=32,h=32}...
by szensk
Fri Sep 11, 2015 4:54 am
Forum: Support and Development
Topic: Sublime text love2d build
Replies: 2
Views: 808

Re: Sublime text love2d build

For the later file, the default build is Lua (which evidently isn't on your system path). On Windows you need to have: 1) Love on your system path. 2) Use the command palette (ctrl+shift+p), type "l2d" and press enter. That's my regular flow, I didn't want to change it. You can though! It's just tex...
by szensk
Fri Aug 14, 2015 4:45 am
Forum: Libraries and Tools
Topic: paintonline - online paint (for painting online)
Replies: 51
Views: 10399

Re: PENISDRAW - draw dicks with friends ONLINE!

greatest advance in penis-drawing since the invention of cave paintings.
by szensk
Thu Aug 13, 2015 2:44 am
Forum: General
Topic: Suggestion for a new URL
Replies: 13
Views: 2063

Re: Suggestion for a new URL

please love.me
by szensk
Mon Jun 15, 2015 8:34 pm
Forum: Support and Development
Topic: Custom types in Lua
Replies: 17
Views: 3393

Re: Custom types in Lua

You could have a __type metamethod and then override the default type() function to call the metamethod if it has it, or otherwise call the old type function if it doesn't.