Search found 206 matches

by pekka
Wed Apr 02, 2014 9:41 pm
Forum: Support and Development
Topic: Why is the FFI enabled?
Replies: 7
Views: 6589

Re: Why is the FFI enabled?

Let me spell out some basics for people. Safety isn't a binary concept that you either have or do not have. There are degrees of safety. Hanging a GPU with a misbehaving shader is a whole lot different from installing a rootkit and running amok in your filesystem. The thing is that it's a whole lot ...
by pekka
Wed Apr 02, 2014 5:30 pm
Forum: Support and Development
Topic: Why is the FFI enabled?
Replies: 7
Views: 6589

Why is the FFI enabled?

So, I installed Love 0.9.1 to keep up to date on what you guys are doing. Great thing that you added LuaJIT + all the other stuff. I wonder about enabling the LuaJIT FFI though. Why is that? A search on the forum didnt' given a single match for the word 'ffi', so I figured I ask. Did you decide to e...
by pekka
Sat Apr 14, 2012 9:01 am
Forum: Support and Development
Topic: Can we do anti-aliasing with no FSAA?
Replies: 3
Views: 5206

Re: Can we do anti-aliasing with no FSAA?

Well, pixel shaders would be one thing to try. I'll also outline other ideas below. You can use, for example, love.graphics.setLineStyle to set a 'smooth' linestyle. It doesn't necessarily work, though, because it depends on your OpenGL implementation's support for smoothing. I've had the experience...
by pekka
Fri Apr 13, 2012 1:51 pm
Forum: Support and Development
Topic: Whats the Easiest Game ?
Replies: 28
Views: 11915

Re: Whats the Easiest Game ?

Well, one more late reply to the original question. He is my two cents. We can say that now here too because of Euros (and cents). I find the easiest non-trivial games to write quickly are the ones that work on a grid. Almost all you have to understand to write them is how to address two dimensional...
by pekka
Fri Apr 13, 2012 1:42 pm
Forum: General
Topic: Security Certificate worry
Replies: 0
Views: 2091

Security Certificate worry

I've noticed that when I visit the site my browser puts up that thing about untrustworthy security certificates and only allows me to proceed if I click on "I understand the risks." Let me tell you guys just one thing. I have no conception at all of the risks I am undertaking when I come h...
by pekka
Sun Sep 18, 2011 6:01 pm
Forum: Support and Development
Topic: Transparent Background?
Replies: 10
Views: 5135

Re: Transparent Background?

This facility depends on whether the underlying libSDL supports transparent windows. I understand it does not, so this feature will not appear in Löve for the time being, because Löve developers cannot implement it. A quick web search brought up some speculation on the SDL forums that this feature i...
by pekka
Tue Sep 13, 2011 9:23 am
Forum: General
Topic: Thoughts about love?
Replies: 26
Views: 13930

Re: Thoughts about love?

Die Liebe ist ein wildes Tier Sie atmet dich sie sucht nach dir Nistet auf gebrochenen Herzen Geht auf Jagd bei Kuss und Kerzen According to a bunch of German guys, that is. I found Löve via Reddit. I contributed to the docs when 0.6.X were the current versions, and I have used Löve for a few proto...
by pekka
Sat Jul 30, 2011 3:18 pm
Forum: General
Topic: I'm forking Love2D. Support for 3D coming.
Replies: 7
Views: 8041

Re: I'm forking Love2D. Support for 3D coming.

Eh, it's pretty well known immediate mode is old, old-style OpenGL and not as fast as modern methods. It has even been dropped from OpenGL ES, hasn't it? It's sticking around in some versions for pure backwards compability. Anyway, if you want to try using immediate mode, you can use display lists t...
by pekka
Thu May 05, 2011 6:36 am
Forum: Support and Development
Topic: Managing a consistent framerate
Replies: 50
Views: 20849

Re: Managing a consistent framerate

I don't know if this optimization has been covered, but it is a useful technique to know to squeeze some performance out of the most time-critical parts of your code. The upvalue optimization consists of replacing table accesses before function invocation with upvalue accesses. This means that you d...
by pekka
Tue May 03, 2011 7:17 pm
Forum: General
Topic: The "I Love Lua, but..." post
Replies: 57
Views: 16155

Re: The "I Love Lua, but..." post

how many other languages by convention start there arrays at 1? Well, Pascal and FORTRAN are two major languages that did this a long time before Lua. They're not yet dead languages either. Pascal has several descendants in wide use and what would kill FORTRAN off? Maybe nuking all FORTRAN programm...