Search found 22 matches

by CyaNox
Wed Apr 24, 2013 3:31 pm
Forum: General
Topic: What makes a popular game?
Replies: 16
Views: 3274

Re: What makes a popular game?

I just giggled there ... You just summed up just about every possible game in existence :P Problem is the generalization in your 3 points. 1. Great Graphics. This is highly subject to opinion. For example I very much dislike the graphics style in lets say ... a Fallout New Vegas especially outside t...
by CyaNox
Tue Mar 26, 2013 5:09 pm
Forum: Support and Development
Topic: Callgrinding in Löve (Helpful performance profiling utility)
Replies: 1
Views: 1444

Callgrinding in Löve (Helpful performance profiling utility)

In my years of debugging various performance problems I came across a program called KCacheGrind . The way it visualized and reprented the data to me was very appealing not to mention easy to read so I was curious if something was available for Löve but didn't encounter anything. So I looked further...
by CyaNox
Mon Sep 27, 2010 4:10 am
Forum: Support and Development
Topic: Question about distribution.
Replies: 28
Views: 4811

Re: Question about distribution.

Lua can execute strings see also http://www.lua.org/pil/8.html so yes it can execute remote code.
by CyaNox
Mon Sep 27, 2010 1:06 am
Forum: Support and Development
Topic: Question about distribution.
Replies: 28
Views: 4811

Re: Question about distribution.

This will certainly make any kind of LOVE made server/client game a lot more difficult to protect from hackers. Not really as your supposed to do anything important on the server and normally you are in control of the server so no cheating can happen. And in this case your only worry is cheating. A...
by CyaNox
Sun Sep 26, 2010 9:54 pm
Forum: Support and Development
Topic: Question about distribution.
Replies: 28
Views: 4811

Re: Question about distribution.

Also no matter how much encryption, encoding or byte-coding you can do the evil guys that really want your functionality will get to it no matter what. As long as someones computer can interpret the program so can the human being handling it.
by CyaNox
Sun Sep 26, 2010 9:40 pm
Forum: Support and Development
Topic: What format are screenshots written in?
Replies: 7
Views: 1009

Re: What format are screenshots written in?

Try something along the lines of:

Code: Select all

		s = love.graphics.newScreenshot()
		d = love.image.newEncodedImageData( s, "bmp" )
		success = love.filesystem.write( "screenshot.bmp", d)
by CyaNox
Sun Sep 26, 2010 6:43 pm
Forum: Libraries and Tools
Topic: a Rich Text library for LÖVE
Replies: 92
Views: 13419

Re: Idea: RichText

I think where on the same line of thought there :P
by CyaNox
Sun Sep 26, 2010 5:52 pm
Forum: Libraries and Tools
Topic: a Rich Text library for LÖVE
Replies: 92
Views: 13419

Re: Idea: RichText

Well animation aren't really needed in rich text . Rotation however I can see some useful applications there. Color is indeed easily doable. With regards to HTML as a backing language I'm not sure. Even though HTML is partially meant for rich text it is also quite a mess. Something that looks like H...
by CyaNox
Sun Sep 26, 2010 4:46 am
Forum: Libraries and Tools
Topic: a Rich Text library for LÖVE
Replies: 92
Views: 13419

Re: Idea: RichText

I actually like the whole rich text idea ... a lot. As I'll most likely be able to use it in some way or another. I'm not entirely sure about the syntax at all since this subject can debated for ages. rt = rich.new{"Hello, {big}world! {smile}", big = bigFont, smile = smileyImage} Seems to me one of ...
by CyaNox
Fri Feb 26, 2010 1:25 am
Forum: Support and Development
Topic: terrible performance
Replies: 6
Views: 1191

Re: terrible performance

I have the same exact "issue". And slightly better computer specs.

But I know for certain it only happens when vsync is enabled. Disabling vsync usually brings those demos to a whopping 500+ FPS running very smoothly.