Search found 56 matches

by nikneym
Wed Sep 27, 2017 3:26 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1496756

Re: What's everyone working on? (tigsource inspired)

Just made logo and inventory system for my new game. really great graphic design experiment for me actually. :nyu:

Image

Image
by nikneym
Thu Sep 21, 2017 7:55 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 6430

Re: Image bug

Change all occurrences of woo.x and woo.y in the drawing part to math.floor(woo.x) and math.floor(woo.y). Simplify your draw function -- untested example code, may contain errors local anim = { idle = img.woo.idle, right = img.woo.sag, left = img.woo.sol, top = img.woo.top, bot = img.woo,bot, } lp....
by nikneym
Thu Sep 21, 2017 7:13 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 6430

Re: Image bug

-walking part if love.keyboard.isDown("d") then woo.x=woo.x+200*dt; woo.lastKey="right"; woo.active="right"; elseif love.keyboard.isDown("a") then woo.x=woo.x-200*dt; woo.lastKey="left"; woo.active="left"; elseif love.keyboard.isDown("...
by nikneym
Thu Sep 21, 2017 5:11 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 6430

Re: Image bug

zorg wrote: Thu Sep 21, 2017 4:59 pm With the above code, if the speed would be lower, the character may not move at all;
What you want instead, is to move it without flooring, but floor the coordinates when drawing.
also i tried it at draw event but same bug happened. :/
by nikneym
Thu Sep 21, 2017 5:10 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 6430

Re: Image bug

thanks for help but i think this only works at left and top directions. at the other directions it can't move.
by nikneym
Thu Sep 21, 2017 3:44 pm
Forum: Support and Development
Topic: Image bug
Replies: 8
Views: 6430

Image bug

Hey guys. I got a problem about drawing images. At the first picture, there is no bug in our character. but after you move it a little, with (x=x+100*dt) there is a slightly white border which appears. also it loses all smoothness it has. how can i solve it? all my pictures are png formatted. https:...
by nikneym
Tue Feb 09, 2016 3:45 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1496756

Re: What's everyone working on? (tigsource inspired)

working on isometric figures. still got some issues but im gonna fix them.

Image
by nikneym
Sun Jan 03, 2016 5:55 pm
Forum: LÖVE-Android
Topic: Bug on setColor() & draw() command at android ?
Replies: 6
Views: 47536

Re: Bug on setColor() & draw() command at android ?

I believe it's a bug in the graphics drivers for some Android devices, which LÖVE triggers. A workaround is implemented in LÖVE's codebase and will be part of the 0.10.1 release, but if you don't want to wait you could try an .apk with the fix in it: https://love2d.org/forums/viewtopic.php?f=4&...
by nikneym
Sun Jan 03, 2016 5:49 pm
Forum: LÖVE-Android
Topic: Bug on setColor() & draw() command at android ?
Replies: 6
Views: 47536

Re: Bug on setColor() & draw() command at android ?

I believe it's a bug in the graphics drivers for some Android devices, which LÖVE triggers. A workaround is implemented in LÖVE's codebase and will be part of the 0.10.1 release, but if you don't want to wait you could try an .apk with the fix in it: https://love2d.org/forums/viewtopic.php?f=4&...
by nikneym
Sun Jan 03, 2016 5:48 pm
Forum: LÖVE-Android
Topic: Bug on setColor() & draw() command at android ?
Replies: 6
Views: 47536

Re: Bug on setColor() & draw() command at android ?

Samsung Galaxy Tab 3 (SM-T210) with android 4.4.2