Search found 30 matches

by Lord Tim
Sat Oct 11, 2008 11:13 pm
Forum: Support and Development
Topic: Getting the movement like this.
Replies: 11
Views: 4741

Re: Getting the movement like this.

True story: The abandoned game concept in that video was made in Löve. :D By me. :D
by Lord Tim
Fri Sep 26, 2008 5:45 pm
Forum: Support and Development
Topic: 360 joystick problem
Replies: 7
Views: 2355

Re: 360 joystick problem

Well, it would be nice to still have the triggers as axis, because then you can see how far the trigger is pulled in. But it should be two seperate axis, and not just one.
by Lord Tim
Fri Sep 26, 2008 7:28 am
Forum: Support and Development
Topic: 360 joystick problem
Replies: 7
Views: 2355

360 joystick problem

So I was messing around with the new joystick support, and I've got all the buttons and axis mapped out for my wireless 360 controller, but I notice that it's set up so that the triggers are on the 3rd axis. Currently, the way it's set up, if you pull the right trigger, the 3rd axis goes from 0 to -...
by Lord Tim
Sat Aug 16, 2008 10:52 pm
Forum: Support and Development
Topic: Suggestion: more Image functions
Replies: 5
Views: 1244

Re: Suggestion: more Image functions

Also what would be cool would be some way of drawing directly onto an image in the code. I heard somewhere that because of the way Lua works, you couldn't get the individual pixels, but would it be possible to draw to an image, and have that function return the new image?
by Lord Tim
Thu Aug 07, 2008 1:07 am
Forum: Support and Development
Topic: There's not enough stuff
Replies: 6
Views: 1504

Re: There's not enough stuff

I've done highlighting, cursor, and could probably do copy/paste, but it'd only be within the game... Unless I used some fancy C thing. Technically, there's no reason you can't make all that stuff yourself. Of course, it'd be nice to have those things premade, but then again it'd be nice for your ow...
by Lord Tim
Sat Jul 26, 2008 6:46 am
Forum: Support and Development
Topic: Attempting an IRC client via Luasocket
Replies: 5
Views: 4688

Re: Attempting an IRC client via Luasocket

You know, for the keypressed bit, you could just do like

Code: Select all

if string.find(key,"[%w%p]") then str .. string.char(key) end
by Lord Tim
Sat Jul 26, 2008 1:31 am
Forum: Support and Development
Topic: Attempting an IRC client via Luasocket
Replies: 5
Views: 4688

Re: Attempting an IRC client via Luasocket

tcp() also returns a message telling you the error, if it returns nil.

Use

Code: Select all

client,msg = socket.tcp()
And then you can print out the error, which should shed some more light. It looks like you've got it included correctly, or it'd give you a bunch of errors about that first.
by Lord Tim
Thu Jul 24, 2008 2:40 am
Forum: Support and Development
Topic: Vista problems?
Replies: 23
Views: 7988

Re: Vista problems?

I'm on Vista, too. 64x even. I haven't had any problems at all yet.
by Lord Tim
Tue Jul 22, 2008 3:48 pm
Forum: General
Topic: Bowing in awe of such ultimate awesomness!
Replies: 12
Views: 4446

Re: Bowing in awe of such ultimate awesomness!

I've mostly had the same experience, only I started with Java from my Comp Sci classes, and I also know some C#. I found Lua through games like Garry's Mod, and I think it's incredibly easier to use than all those fancy compiled languages. I wanted some engine to test out the language and I found th...
by Lord Tim
Sun Jul 20, 2008 4:47 am
Forum: General
Topic: Avatars: OBEY!
Replies: 735
Views: 307225

Re: Avatars: OBEY!

Sup. I just found this place. Can't wait to get started making some LOVE games.

Also, Obey->