Search found 555 matches

by Tesselode
Tue Oct 25, 2016 6:50 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

I'm thinking of making an "input watcher" library to compliment Tactile; it would definitely make control setup menus easier. Let me throw in a situation: e.g we have 4 players keyboard / 3 different gamepads. n1 n2 n3 We play a game then player 2 plugs out his spiffy gamepad n2 and goes home. What...
by Tesselode
Mon Oct 24, 2016 9:33 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

Tesselode, thank you. I just got used to Tactile ;))) had to add some stuff in tho. Baton looks nice. Gotta try it )) I'm looking forward to a cool & simple INPUT REDEFINE screen for several devices... I'm thinking of making an "input watcher" library to compliment Tactile; it would definitely make...
by Tesselode
Mon Oct 24, 2016 2:13 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

Or, if you see a way to make it more efficient, feel free to make a PR. Wow, it turned out harder than I had imagined. Every solution I've managed to come up with suffers from subtle yet unacceptable problems. If I ever think of a reasonable way to change this I'll let you know. Sorry for bothering...
by Tesselode
Sat Oct 22, 2016 7:31 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

It's mostly for cosmetic things, like if you need to display different instructions for the keyboard or gamepad. OK I see but the additional loop seems kind of redundant to me. Maybe it'd make more sense to track the last used device in _updateControls itself. That's what getRaw is for right now; y...
by Tesselode
Mon Oct 17, 2016 8:25 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

The API is nice, I don't think it can get simpler than that. But there are some things I'm concerned about. 1. What is the idea behind _getActiveDevice? Is it used to avoid source queries for a device that isn't used? 2. This one can be difficult to fix given the approach taken by the library but t...
by Tesselode
Sun Sep 11, 2016 9:07 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

I'm OK with that. :P
by Tesselode
Sun Sep 11, 2016 8:35 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Re: Baton - yet another input library

Ulydev wrote:Looks really intuitive. Thanks for sharing!

EDIT: The title is pretty funny, too. I think I just realised why you named it Baton ;)
uhhhhhhhhhhh did I name it something funny or suggestive on accident?
by Tesselode
Sun Sep 11, 2016 8:13 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 10495

Baton - yet another input library

Hey, it's me again, popping in to announce another library. Tactile didn't have a good way of customizing controls, which sucks for accessibility. So this is my attempt to fix that. It has the axis/button system of Tactile with a data-driven approach to defining controls. It loks like this: local ba...
by Tesselode
Tue Jun 28, 2016 3:42 pm
Forum: Libraries and Tools
Topic: [library] Tactile v2.0 pre-release
Replies: 4
Views: 1966

Re: [library] Tactile v2.0 pre-release

Well... when I dynamically add/remove gamepads All the controls go wrong )) (gamepad numbers shift...) I have to rearrange them and reassign. Does anybody have any cool solution for TACTILE + dynamical add/remove GamePads support? Yeah, I haven't really thought much about complex gamepad setups...g...
by Tesselode
Mon Jun 13, 2016 12:05 am
Forum: Libraries and Tools
Topic: Tactile - a nice, straightforward input library!
Replies: 21
Views: 5283

Re: Tactile - a nice, straightforward input library!

D0NM wrote:Oh.. You have updated your tactile's interfaces...
The topic and the wiki have both old examples.
Oh, thanks for reminding me! I completely forgot about the wiki. I'm leaving the original post, though, because that's more of a historical document sort of thing.