Search found 65 matches

by _ex_
Sun May 27, 2012 3:56 am
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

I updated Killa to support the ..= operator. (combined concatenation and assignment kind of += for strings) Also Killa now disallows the creation of mixed tables, you'll need to create dictionary tables with {} and array tables with []. Uploaded a fractal viewer as another sample, I'm sorry about th...
by _ex_
Sun May 27, 2012 2:58 am
Forum: General
Topic: Is Flash/AS3 faster than Lua?
Replies: 5
Views: 2156

Is Flash/AS3 faster than Lua?

Hello list, I was porting my Fractal viewer from Flash/AS3 to Killa (my language based in Lua 5.2) when I noticed a very noticeable slow down in the Love counterpart. https://sites.google.com/site/exeqtor/mandelbrot01.png I was incredulous at first and translated the code to Lua to check if it was s...
by _ex_
Sun May 20, 2012 4:18 pm
Forum: General
Topic: Aroma - Game engine for Chrome
Replies: 20
Views: 6832

Re: Aroma - Game engine for Chrome

very nice work,
I checked your online demo and worked in Windows 7 with latest Chrome.
by _ex_
Sat May 12, 2012 2:35 am
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

Got to poking Love2d version (I was playing around with console one, since print() is cool, you know) with a friend today - we've figured out that apparently current downloadable version checks for existence of 'main.lua' in folder you drag onto love2d executable, despite of executing code in main....
by _ex_
Fri May 11, 2012 2:06 am
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

As a note to author, it is rather strange to be able to access global.* scope as module functions, but not be able to reference such without 'global.' prefix Yes this is part of my design, I hate global variables and global state. Forcing me to think twice before using one is part of my mantra. So ...
by _ex_
Tue May 08, 2012 1:18 pm
Forum: General
Topic: Love 2D Windows IDE - W.I.P
Replies: 24
Views: 6880

Re: Love 2D Windows IDE - W.I.P

seems lovely, it's going to be open source?
by _ex_
Tue May 08, 2012 12:57 pm
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

wow thanks for your feedback! I decided to go with for each (var k = 1 to 5) because in many languages I don't know if the for includes the upper limit or not. ie: ruby ... .., haxe .. , python range, Lua is inclusive, etc, etc. I need to check the manual every time I need to change languages. At le...
by _ex_
Mon May 07, 2012 1:06 am
Forum: General
Topic: LÖVE on Ipad?
Replies: 13
Views: 4978

Re: LÖVE on Ipad?

LÖVE for iOS is definately a popular idea,bUt i think it is impossible. Well, it's not THAT hard :D First, It doesn't have to have to be the Love engine that is ported to other platforms, there is already a cocos2d-x engine with Lua bindings working for iOS (and Android, Playbook and other esoteric...
by _ex_
Sun May 06, 2012 1:46 pm
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

Hi MarekkPie, yes, my studio has decided to go full force with NME. Killa is more of a personal project of mine, I also use cocos2d-x, yesterday I integrated Killa on it, it was a bit more involved because I needed to modify a bit tolua++ but Killa is working in there right now :D, so I'm able to te...
by _ex_
Thu May 03, 2012 6:47 am
Forum: General
Topic: Killa: a new scripting language for Love 0.8.0
Replies: 45
Views: 16534

Re: Killa: a new scripting language for Love 0.8.0

josefnpat wrote:I'm looking at the brunt of this commit: https://bitbucket.org/ex/love/changeset/89b38b074709
Did you forget to hg add the source you changed?
I updated the repository, you can review the changes to the engine here: https://bitbucket.org/ex/love/changeset/be78fc95f023