Search found 65 matches

by _ex_
Sun Jan 01, 2012 2:07 am
Forum: General
Topic: Need music? I've got music
Replies: 11
Views: 2696

Re: Need music? I've got music

@Jarno: I already updated the simple clone with your music theme, it sounds pretty nice. :D I uploaded the updated zip file in the game thread and updated the credits in the project source page. Also if you really feel interested I would also love to have the menu intro, but the menu is not going to...
by _ex_
Sun Jan 01, 2012 12:47 am
Forum: General
Topic: Happy new year everybody
Replies: 12
Views: 2496

Re: Happy new year everybody

Feliz año friends, getting ready for the night :D :D
by _ex_
Sat Dec 31, 2011 8:57 pm
Forum: General
Topic: What's ahead?
Replies: 5
Views: 1421

Re: What's ahead?

Ellohir wrote:But don't try to push it too much. It's a great gift, not something you bought and demand what your money is worth.
PS: Love devs, I love you guys :awesome: :awesome:
Yeah, i hope I'm not it pushing too much. If that is the impression I apologize.
by _ex_
Sat Dec 31, 2011 5:58 pm
Forum: General
Topic: What's ahead?
Replies: 5
Views: 1421

Re: What's ahead?

Support for static linked games, for small or commercial games, maybe even allowing a C++ code route for advanced users. I'm not exactly sure what you mean? How do you link lua code? In any case, the love code itself has since long been capable of being compiled as a library. Disabling box2d physic...
by _ex_
Sat Dec 31, 2011 4:48 pm
Forum: General
Topic: What's ahead?
Replies: 5
Views: 1421

What's ahead?

Hello all, first I want to wish an exciting and wonderful new year to all the core developers and maintainers of the engine, they rock! also to all the lovely people here in the forums. Well, my question is what is planned ahead for the engine? I have used some free/commercial engines and I think LO...
by _ex_
Sat Dec 31, 2011 3:13 pm
Forum: Support and Development
Topic: Chained audio sources
Replies: 3
Views: 383

Re: Chained audio sources

The Burrito wrote: I'd like to see a callback for playback ended actually, it would make audio management a lot cleaner.
thanks Burrito, I was planning to do that in the worst case, but having support for chained sources or callbacks would help here.
by _ex_
Sat Dec 31, 2011 2:02 am
Forum: Support and Development
Topic: Chained audio sources
Replies: 3
Views: 383

Chained audio sources

Hello, I was trying to implement a custom loop for playing background music. I wanted to loop only on some section of my music track, so the initial part doesn't loop. I think there is no support for this in the engine, isn't it? So I was reading the OpenAL implementation to see if I get a clue how ...
by _ex_
Fri Dec 30, 2011 10:19 pm
Forum: General
Topic: Need music? I've got music
Replies: 11
Views: 2696

Re: Need music? I've got music

Wow man that was FAST! I'm loving the piano intermezzo and the whole tune. The clone is happy :D :D I'll convert this to ogg. If possible I'd love to have a wav to avoid quality loss, a chiptune would be also cool, but this music totally rocks man, I don't request any more. Many many thanks. About y...
by _ex_
Thu Dec 29, 2011 10:10 pm
Forum: General
Topic: Need music? I've got music
Replies: 11
Views: 2696

Re: Need music? I've got music

jnalanko wrote:I'd love to do that! I have to go to sleep now, but I'll take a look at that tomorrow.
Glad to hear.
I'd probably add a menu and sound effects if you add the background music.
by _ex_
Thu Dec 29, 2011 9:18 pm
Forum: General
Topic: Need music? I've got music
Replies: 11
Views: 2696

Re: Need music? I've got music

Hey, very nice! I'm also planning to make a rendition on piano or electric guitar of the music for my clone: http://code.google.com/p/simple-tetris-clone/ but I'm seriously procrastinating... hahaha well, if you are interested in this theme I would love to hear your take on it. My project is open-so...