Search found 49 matches

by Connorses
Fri Sep 18, 2015 9:39 pm
Forum: Games and Creations
Topic: Zelda with random dungeons!
Replies: 44
Views: 12884

Re: Zelda with random dungeons!

Impressive what you've been up to since I saw this thread before! I want to play the game now. :P

So how do you plan to make money of a game made from Zelda sprites? heheh
by Connorses
Thu Sep 10, 2015 1:37 am
Forum: Games and Creations
Topic: Zelda with random dungeons!
Replies: 44
Views: 12884

Re: Zelda with random dungeons!

Welp I'm impressed, I'm always fascinated by random generation. I'll have to review your method for generating levels, it looks very cool but also not needlessly complex. EDIT: Oh! Oh! Question: Will you be procedurally altering the contents of any room? I imagine you could add some variety by marki...
by Connorses
Thu Sep 10, 2015 1:26 am
Forum: Games and Creations
Topic: Loophole - 2D Puzzle Platformer
Replies: 36
Views: 10286

Re: Loophole - 2D Puzzle Platformer

While I'm thinking about it, I feel like if this game were a typical puzzle platformerer the obvious thing to expect next would be • A pressure plate that opens a door • A level with 3 characters to switch • Something that uses the cool gravity flipping (You could probably still use that switching c...
by Connorses
Wed Sep 09, 2015 1:22 pm
Forum: Games and Creations
Topic: Rigid Boy 2
Replies: 42
Views: 12697

Re: Rigid Boy 2

You know we talked about this earlier, and I still think that changing the controls at this point would change the existing levels. In fact, I was working on a level where you have to bounce off walls on purpose. XD
by Connorses
Wed Sep 09, 2015 5:16 am
Forum: Games and Creations
Topic: Loophole - 2D Puzzle Platformer
Replies: 36
Views: 10286

Re: Loophole - 2D Puzzle Platformer

Wow, you don't have to change everything from the feedback of one person, but I'm glad I could help. xD But I will say this: The new version is waaaaay easier. I didn't find myself missing jumps all the time when trying to land one character on the other, but the solution to the puzzles also stays t...
by Connorses
Mon Aug 31, 2015 1:51 am
Forum: Games and Creations
Topic: Loophole - 2D Puzzle Platformer
Replies: 36
Views: 10286

Re: Loophole - 2D Puzzle Platformer

EDIT: I have proofread and changed this after posting. Again. Sorry for any inconvenience. The good: As much as I'm complaining about this game it's not a bad proof of concept. Switching between players has been done in other games but Loophole puts a new spin on it, since players freeze mid-air. Yo...
by Connorses
Mon Aug 31, 2015 1:10 am
Forum: Libraries and Tools
Topic: [demo] a circle region warp effect
Replies: 2
Views: 737

Re: [demo] a cirle region warp effect

WOoow this does look cool, I may in fact want to borrow it at some point for my current project. I could think of a few uses... It could be a fun effect to use for animating menus/logos/etc. for example. PS: There is a small glitch in the demo where it seems to temporarily use the old mouse coordina...
by Connorses
Sun Aug 30, 2015 4:31 pm
Forum: Support and Development
Topic: [RESOLVE'D] Making files with a Level Editor
Replies: 6
Views: 982

Re: Making files with a Level Editor

All right. I probably should have just posted my source code. I was going about this whole thing wrong. In fact, I learned quite a few things today. For example, if you package your game as an executable or an app as per the instructions in the Wiki, it still contains ALL your source code. This is s...
by Connorses
Sun Aug 30, 2015 2:30 pm
Forum: Support and Development
Topic: [RESOLVE'D] Making files with a Level Editor
Replies: 6
Views: 982

Re: Making files with a Level Editor

I would like to keep the level editor as part of the game so the end-user can mess with it, so it should be able to export and load custom levels. If I were to package the game as a .exe, could it still load levels saved as .lua files? I honestly don't know how that would work. Also none of this rea...
by Connorses
Sun Aug 30, 2015 2:34 am
Forum: Support and Development
Topic: [RESOLVE'D] Making files with a Level Editor
Replies: 6
Views: 982

Re: Making files with a Level Editor

Thanks, I got it to save and load something today... I did not realize when reading about these commands that when you write to a nonexistent file it creates the file.

Now I just need to read up on the data format since I'm not especially familiar with this.